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Animation - User defined step #3277
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tdipisa
changed the title
User defined - Animation to specific intervals
Animation -User defined - Animation to specific intervals
Oct 24, 2018
tdipisa
changed the title
Animation -User defined - Animation to specific intervals
Animation - User defined - Animation to specific intervals
Oct 24, 2018
ghost
assigned baloola
Oct 26, 2018
offtherailz
changed the title
Animation - User defined - Animation to specific intervals
Animation - User defined step
Oct 29, 2018
@tdipisa I re-wrote this issue because it was misleasing and it could be confused with another one. Please review |
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offtherailz
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- Fix #3281 - Range dragging - Fix #3288 - Follow mode (@offtherailz) - Fix #3277 - User defined animation steps (@offtherailz) - Connected to #3278 (@offtherailz) - Connected to #3252 - timer interval of the animation and other animation options depending on the mode
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The animation step can be defined in animation settings. This causes the animation to not follow the leading layer anymore, but instead increasing the time of the user defined step. This functionality is mutually exclusive with leading layer.
Acceptance criteria
By default the playback initial mode can be configured using
localConfig.json
. Also initial step values can be configured. By itself the default values (without any confiuration) should be good to startWhen the user opens the animation settings modal:
--> if a leading layer is selected, will see the leading layer mode selected, otherwise the user defined.
--> If the "fixed" mode is on the input box and the dropdown for step are enabled (disabled when leading layer is selected).
When the users clicks on play, the animation starts and the current time (or range) element animates following the user selection
Here how "fixed" switch should interact with selected guide layer :
on -> select guide layer -> off
off -> deselct guide layer -> on
on -> off -> select first available guide layer
off -> on -> deselect guide layer
The "Following" remains because it's about following marker while animating...
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