Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

allow gles float textures to be multisampled if available #3183

Merged
merged 4 commits into from
Nov 23, 2022
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
1 change: 1 addition & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -93,6 +93,7 @@ Bottom level categories:
#### GLES

- Fixed WebGL not displaying srgb targets correctly if a non-screen filling viewport was previously set. By @Wumpf in [#3093](https://github.com/gfx-rs/wgpu/pull/3093)
- Fix disallowing multisampling for float textures if otherwise supported. By @Wumpf in [#3183](https://github.com/gfx-rs/wgpu/pull/3183)

#### deno-webgpu

Expand Down
10 changes: 8 additions & 2 deletions wgpu-hal/src/gles/adapter.rs
Original file line number Diff line number Diff line change
Expand Up @@ -716,12 +716,18 @@ impl crate::Adapter<super::Api> for super::Adapter {

let half_float_renderable = private_caps_fn(
super::PrivateCapabilities::COLOR_BUFFER_HALF_FLOAT,
Tfc::COLOR_ATTACHMENT | Tfc::COLOR_ATTACHMENT_BLEND,
Tfc::COLOR_ATTACHMENT
| Tfc::COLOR_ATTACHMENT_BLEND
| sample_count
| Tfc::MULTISAMPLE_RESOLVE,
);

let float_renderable = private_caps_fn(
super::PrivateCapabilities::COLOR_BUFFER_FLOAT,
Tfc::COLOR_ATTACHMENT | Tfc::COLOR_ATTACHMENT_BLEND,
Tfc::COLOR_ATTACHMENT
| Tfc::COLOR_ATTACHMENT_BLEND
| sample_count
| Tfc::MULTISAMPLE_RESOLVE,
);

match format {
Expand Down