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[wgpu-hal] Migrate d3d12 backend over to windows-rs #5956

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merged 3 commits into from
Aug 20, 2024

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MarijnS95
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@MarijnS95 MarijnS95 commented Jul 14, 2024

Caution

This is a draft that is still a work-in-progress! See this as a reminder that work has actively been performed to get the migration done, and to familiarize yourself (as reader) with windows-rs!

I am still heavily self-reviewing, cleaning and refactoring this PR - reviewing will be a waste of time until this is taken out of draft!

Connections
Closes #3207 (once wgl.rs is also over)
Fixes #5813

Description
winapi is barely typed, doesn't care about object lifetime, and is unmaintaned above all. Microsoft officially provides up-to-date and completely typed bindings that make it much more natural, convenient, and safe to interface any API on Windows systems, including DXGI and Direct3D12! By migrating we make it much easier to write, review and maintain the d3d12 backend, and have improved interoperability with support crates like gpu-allocator that already migrated long ago.

One thing you'll also see is the windows crate embracing Result and #[must_use] - there are still a hanful of clippy errors pointing out that the original code forgot to check the returned HRESULT, leading to potential UB.

Testing
Still in progress - a qick showdown was done using:

WGPU_BACKEND=d3d12 cargo run --bin wgpu-examples shadow

Checklist

  • Run cargo fmt.
  • Run cargo clippy. If applicable, add:
    • --target wasm32-unknown-unknown
    • --target wasm32-unknown-emscripten
  • Run cargo xtask test to run tests.
  • Add change to CHANGELOG.md. See simple instructions inside file.

TODO

wgpu/src/api/surface.rs Outdated Show resolved Hide resolved
@Elabajaba
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Tested some of the wgpu examples and it seems to work fine on windows 11 + amd, apart from the todo! panic on dropping window handles (in the impl Drop for SurfaceTarget block).

@ErichDonGubler
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Oh, don't you worry about testing. We'll put this through the entire WebGPU CTS on Firefox for you, just to make sure this safe to merge. 🤪

I'm quite excited.

@MarijnS95
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@ErichDonGubler that would be very nice, but not before we answered some basic questions above about the validity of SurfaceTargetUnsafe. This is quite tricky because its values are stored inside Surface, requiring the caller to keep it alive, or us to extend the refcount. I'd love to receive some feedback on how wgpu expects callers to utilize this, and hence what we need to do on the backend.

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@MarijnS95: Ah, of course. The Surface APIs are actually not used by Firefox, but we can still test wgpu-core-centric functionality. I think we can safely decouple Firefox test runs from figuring out questions with those APIs, though OFC merging a PR to mainline history would still be blocked on keeping things safe. 🙂

@MarijnS95
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@ErichDonGubler correct, I don't think we can land this without settling, and documenting it. If my mind serves me correctly the original backend implementation does not assume ownership and does not drop the pointers, which we could replicate by wrapping the COM objects in ManuallyDrop.

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This is really amazing stuff! I have a few really small comments, but none that I think should block this landing. Let me make sure moz has everything they need to land this PR, and we can get rolling on this.

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wgpu-hal/src/auxil/dxgi/factory.rs Outdated Show resolved Hide resolved
wgpu-hal/src/dx12/adapter.rs Outdated Show resolved Hide resolved
wgpu-hal/src/dx12/mod.rs Outdated Show resolved Hide resolved
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This looks fantastic. Assuming that this depends on windows 0.58, it should be fine for Firefox.

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Things look straightforward now, great stuff!

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teoxoy commented Aug 20, 2024

One thing I noticed is that we still use libloading. Is that necessary given that libloading itself depends on windows_targets which does the linking in the windows crate as well? I think we could instead call the functions exposed by windows.

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One thing I noticed is that we still use libloading. Is that necessary given that libloading itself depends on windows_targets which does the linking in the windows crate as well? I think we could instead call the functions exposed by windows.

It should only do the linking when those symbols are actually used/called, which they are currently not. I assumed libloading was preferred since extern functions would have been easy to use with winapi already, but this way makes the relevant DLLs optional to support (much?) older Windows?

If there's no particular reason to use runtime loading I'd be very happy to throw the extra code all right out, but it's a bit of a pity since it has already been written (ported from the linked functions inside the windows crate) in the first place.

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Yeah the idea is to allow running on windows 7-8.1, as the d3d12 functions don't exist there. How valueable that is is debatable, but that's what we've been doing.

@cwfitzgerald cwfitzgerald merged commit a157c3c into gfx-rs:trunk Aug 20, 2024
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@MarijnS95 MarijnS95 deleted the windows-rs branch August 21, 2024 10:06
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I didn't actually finish self-reviewing my PR. Here are some notes taken while very lightly scrubbing the changes, that I'll perhaps PR changes for later (or someone else can look into them).

wgpu-hal/src/auxil/dxgi/result.rs Show resolved Hide resolved
wgpu-hal/src/auxil/dxgi/result.rs Show resolved Hide resolved
wgpu-hal/src/dx12/descriptor.rs Show resolved Hide resolved
wgpu-hal/src/dx12/descriptor.rs Show resolved Hide resolved
wgpu-hal/src/dx12/shader_compilation.rs Show resolved Hide resolved
wgpu-hal/src/dx12/command.rs Show resolved Hide resolved
Comment on lines 55 to 59
fn prepare_marker(&mut self, marker: &str) -> (&[u16], u32) {
// TODO: Store in HSTRING
self.marker.clear();
self.marker.extend(marker.encode_utf16());
self.marker.push(0);
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👀

wgpu-hal/src/dx12/command.rs Show resolved Hide resolved
Comment on lines +727 to +728
// TODO: Empty slice vs None?
unsafe { list.ClearRenderTargetView(*rtv, &value, Some(&[])) };
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👀

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I feel like None would be more obvious.

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Looks like the old clear_render_target_view() in d3d12/src/command_list.rs used to map an empty slice to ptr::null(), so I'm changing it to None too. If anything this is one of the few strange semantic differences to perhaps have an effect on #6162?

wgpu-hal/src/dx12/mod.rs Show resolved Hide resolved
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teoxoy commented Aug 27, 2024

@MarijnS95 thanks for being so thorough!

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teoxoy commented Aug 27, 2024

I left some 👍 on the things I think would be good to address in a follow-up; if you'd be up for that :)

flags,
ds.clear_value.0,
ds.clear_value.1 as u8,
&[],
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This one used to be ptr::null() too, but there's no None mapping in Direct3D12 here because someone only reported this issue (and hence fixed it) for clearRenderTargetView() 🤦🤦.

microsoft/win32metadata#1971

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MarijnS95 commented Aug 27, 2024

Thanks @teoxoy: I've prepared a branch locally to batch some of these together, and will open a PR soon.

MarijnS95 added a commit to MarijnS95/wgpu that referenced this pull request Aug 27, 2024
PR gfx-rs#5956 wasn't fully complete and still had some outstanding minor
issues and cleanups to be done, as well as hidden semantic changes.
This addresses a bunch of them:

- Remove unnecessary `Error` mapping to `String` as `windows-rs`'s
  `Error` has a more complete `Display` representation by itself.
- Remove `into_result()` as every call could have formatted the
  `windows-rs` `Error` in a log call directly.
- Pass `None` instead of a pointer to an empty slice wherever possible
  (waiting for microsoft/win32metadata#1971 to
  trickle down into `windows-rs`).
- Remove `.clone()` on COM objects (temporarily increasing the refcount)
  when it can be avoided by inverting the order of operations on `raw`
  variables.
ErichDonGubler added a commit to MarijnS95/wgpu that referenced this pull request Aug 28, 2024
MarijnS95 added a commit to MarijnS95/wgpu that referenced this pull request Aug 28, 2024
PR gfx-rs#5956 wasn't fully complete and still had some outstanding minor
issues and cleanups to be done, as well as hidden semantic changes.
This addresses a bunch of them:

- Remove unnecessary `Error` mapping to `String` as `windows-rs`'s
  `Error` has a more complete `Display` representation by itself.
- Remove `into_result()` as every call could have formatted the
  `windows-rs` `Error` in a log call directly.
- Pass `None` instead of a pointer to an empty slice wherever possible
  (waiting for microsoft/win32metadata#1971 to
  trickle down into `windows-rs`).
- Remove `.clone()` on COM objects (temporarily increasing the refcount)
  when it can be avoided by inverting the order of operations on `raw`
  variables.
MarijnS95 added a commit to MarijnS95/wgpu that referenced this pull request Aug 28, 2024
PR gfx-rs#5956 wasn't fully complete and still had some outstanding minor
issues and cleanups to be done, as well as hidden semantic changes.
This addresses a bunch of them:

- Remove unnecessary `Error` mapping to `String` as `windows-rs`'s
  `Error` has a more complete `Display` representation by itself.
- Remove `into_result()` as every call could have formatted the
  `windows-rs` `Error` in a log call directly.
- Pass `None` instead of a pointer to an empty slice wherever possible
  (waiting for microsoft/win32metadata#1971 to
  trickle down into `windows-rs`).
- Remove `.clone()` on COM objects (temporarily increasing the refcount)
  when it can be avoided by inverting the order of operations on `raw`
  variables.
MarijnS95 added a commit to MarijnS95/wgpu that referenced this pull request Aug 28, 2024
PR gfx-rs#5956 wasn't fully complete and still had some outstanding minor
issues and cleanups to be done, as well as hidden semantic changes.
This addresses a bunch of them:

- Remove unnecessary `Error` mapping to `String` as `windows-rs`'s
  `Error` has a more complete `Display` representation by itself.
- Remove `into_result()` as every call could have formatted the
  `windows-rs` `Error` in a log call directly.
- Pass `None` instead of a pointer to an empty slice wherever possible
  (waiting for microsoft/win32metadata#1971 to
  trickle down into `windows-rs`).
- Remove `.clone()` on COM objects (temporarily increasing the refcount)
  when it can be avoided by inverting the order of operations on `raw`
  variables.
MarijnS95 added a commit to MarijnS95/wgpu that referenced this pull request Aug 29, 2024
PR gfx-rs#5956 wasn't fully complete and still had some outstanding minor
issues and cleanups to be done, as well as hidden semantic changes.
This addresses a bunch of them:

- Remove unnecessary `Error` mapping to `String` as `windows-rs`'s
  `Error` has a more complete `Display` representation by itself.
- Remove `into_result()` as every call could have formatted the
  `windows-rs` `Error` in a log call directly.
- Pass `None` instead of a pointer to an empty slice wherever possible
  (waiting for microsoft/win32metadata#1971 to
  trickle down into `windows-rs`).
- Remove `.clone()` on COM objects (temporarily increasing the refcount)
  when it can be avoided by inverting the order of operations on `raw`
  variables.
MarijnS95 added a commit to MarijnS95/wgpu that referenced this pull request Aug 29, 2024
PR gfx-rs#5956 wasn't fully complete and still had some outstanding minor
issues and cleanups to be done, as well as hidden semantic changes.
This addresses a bunch of them:

- Remove unnecessary `Error` mapping to `String` as `windows-rs`'s
  `Error` has a more complete `Display` representation by itself.
- Remove `into_result()` as every call could have formatted the
  `windows-rs` `Error` in a log call directly.
- Pass `None` instead of a pointer to an empty slice wherever possible
  (waiting for microsoft/win32metadata#1971 to
  trickle down into `windows-rs`).
- Remove `.clone()` on COM objects (temporarily increasing the refcount)
  when it can be avoided by inverting the order of operations on `raw`
  variables.
MarijnS95 added a commit to MarijnS95/wgpu that referenced this pull request Aug 29, 2024
PR gfx-rs#5956 wasn't fully complete and still had some outstanding minor
issues and cleanups to be done, as well as hidden semantic changes.
This addresses a bunch of them:

- Remove unnecessary `Error` mapping to `String` as `windows-rs`'s
  `Error` has a more complete `Display` representation by itself.
- Remove `into_result()` as every call could have formatted the
  `windows-rs` `Error` in a log call directly.
- Pass `None` instead of a pointer to an empty slice wherever possible
  (waiting for microsoft/win32metadata#1971 to
  trickle down into `windows-rs`).
- Remove `.clone()` on COM objects (temporarily increasing the refcount)
  when it can be avoided by inverting the order of operations on `raw`
  variables.
teoxoy pushed a commit that referenced this pull request Aug 30, 2024
PR #5956 wasn't fully complete and still had some outstanding minor
issues and cleanups to be done, as well as hidden semantic changes.
This addresses a bunch of them:

- Remove unnecessary `Error` mapping to `String` as `windows-rs`'s
  `Error` has a more complete `Display` representation by itself.
- Remove `into_result()` as every call could have formatted the
  `windows-rs` `Error` in a log call directly.
- Pass `None` instead of a pointer to an empty slice wherever possible
  (waiting for microsoft/win32metadata#1971 to
  trickle down into `windows-rs`).
- Remove `.clone()` on COM objects (temporarily increasing the refcount)
  when it can be avoided by inverting the order of operations on `raw`
  variables.
@teoxoy teoxoy mentioned this pull request Sep 2, 2024
This pull request was closed.
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The ComPtr API is unsound. Migrate to Windows-rs from winapi
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