Releases: glankk/gz
Releases · glankk/gz
gz-0.3.7
Changes
- Summercart64 support
- Loading plane / room transition viewer
- Some ocarina-related bugs in savestates and macros fixed, added ocarina minigame sync hack
- Cheat to simulate GameCube-like behavior of out-of-bounds bombchus
- Deku tree flag fixed for rewards obtained button
- Rerecord counter in macros
- Rudimentary out-of-memory checks added
gz-0.3.6
Changes
- Support for everdrive X series and version 1/2 original and clones
- Filesystem driver bug fixes
- Option to create folders in file browser
- Automatic savestate filename prefix increment
- Option to ignore z-targetting setting in savestates
- Savestate improvements, fixes a number of desync issues with macros
- Add a warning when an RNG desync is detected when playing back macros
- No HUD cheat
- Noclip command
- Waterbox viewer
- Path viewer
- Cull zone viewer
- Polygon type option in collision viewer
- Fix colliders that were incorrectly displayed as cylinders instead of spheres
- Option to select what types of colliders to show
- Option to load the debug file
- Option to show press/release indicators on input display buttons
- Shortcuts to jump between watches and memory editor
- Memfiles removed
- Allow minimap to be toggled through virtual controller
- Replace actor delete option with actor kill, which frees dynapoly collision
- Remove division by zero checks, improves compatibility with certain emulators
- Fix a bug in the patcher app where the controller remapping option would have no effect
gz-0.3.5.1
Changes
- Fix ocarina desync in macro playback on 1.2 VC
- Fix ocarina staff note sync bug on GameCube versions
- Fix ocarina minigame crash
- Fix a bug in the file sorting that causes some SD card files to not appear
- Better ACE compatibility (no clobbering of the sp register)
gz-0.3.5
Changes
- Support for Master Quest and Collector's Edition versions
- Support for the reset command, timer function, and SD card functions on Wii VC
- Graphical patcher interface
- macOS support
- Collision viewer shows dynamic collision
- Hitbox viewer feature and toggle command
- Free camera mode
- Quick text cheat
- Epona freed flag switch
- On-screen keyboard for filename input
- Savestate bugfixes (fairy spells and sepia filter)
- Macro improvements;
- Ocarina minigame sync fix
- Support for converted emulator movies
- Options to enable/disable macro hacks and the Wii VC camera quirk
- Virtual controller
- Option and command to hide watches globally
- Better ACE compatibility (no clobbering of the gp register)
gz-0.3.4
gz-0.3.3
gz-0.3.2
gz-0.3.1
gz-0.3.0
Notable changes
- Graphical interface details
- Save settings and profiles
- More commands
- More cheats
- Custom button mappings
- Named warp locations
- Scene menu with a scene explorer
- File menu with file-related settings
- Lots of minor features, improvements, and bugfixes