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gz-0.3.6

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@glankk glankk released this 31 Aug 17:33
· 18 commits to master since this release

Changes

  • Support for everdrive X series and version 1/2 original and clones
  • Filesystem driver bug fixes
  • Option to create folders in file browser
  • Automatic savestate filename prefix increment
  • Option to ignore z-targetting setting in savestates
  • Savestate improvements, fixes a number of desync issues with macros
  • Add a warning when an RNG desync is detected when playing back macros
  • No HUD cheat
  • Noclip command
  • Waterbox viewer
  • Path viewer
  • Cull zone viewer
  • Polygon type option in collision viewer
  • Fix colliders that were incorrectly displayed as cylinders instead of spheres
  • Option to select what types of colliders to show
  • Option to load the debug file
  • Option to show press/release indicators on input display buttons
  • Shortcuts to jump between watches and memory editor
  • Memfiles removed
  • Allow minimap to be toggled through virtual controller
  • Replace actor delete option with actor kill, which frees dynapoly collision
  • Remove division by zero checks, improves compatibility with certain emulators
  • Fix a bug in the patcher app where the controller remapping option would have no effect