Releases: godotengine/godot-builds
4.3-rc2
Godot 4.3 RC 2 is a release candidate for the 4.3 feature release. Release candidates focus on finalizing the release and fixing remaining critical bugs.
Report bugs on GitHub after checking that they haven't been reported:
Built from commit 3978628c6cc1227250fc6ed45c8d854d24c30c30.
To make a custom build which would also be recognized as rc2, you should define GODOT_VERSION_STATUS=rc2
in your build environment prior to compiling.
- Release notes
- Complete changelog
- Download (GitHub): Expand Assets below
- Download (TuxFamily)
All files for this release are mirrored under Assets below.
4.3-rc1
Godot 4.3 RC 1 is a release candidate for the 4.3 feature release. Release candidates focus on finalizing the release and fixing remaining critical bugs.
Report bugs on GitHub after checking that they haven't been reported:
Built from commit e343dbbcc1030f04dc5833f1c19d267a17332ca9.
To make a custom build which would also be recognized as rc1, you should define GODOT_VERSION_STATUS=rc1
in your build environment prior to compiling.
- Release notes
- Complete changelog
- Download (GitHub): Expand Assets below
- Download (TuxFamily)
All files for this release are mirrored under Assets below.
4.3-beta3
Godot 4.3 beta 3 is a beta snapshot for the 4.3 feature release. Beta snapshots are feature-complete and provided for public beta testing to catch as many bugs as possible ahead of the stable release.
Report bugs on GitHub after checking that they haven't been reported:
Built from commit 82cedc83c9069125207c128f9a07ce3d82c317cc.
To make a custom build which would also be recognized as beta3, you should define GODOT_VERSION_STATUS=beta3
in your build environment prior to compiling.
- Release notes
- Complete changelog
- Download (GitHub): Expand Assets below
- Download (TuxFamily)
All files for this release are mirrored under Assets below.
3.6-rc1
Godot 3.6 RC 1 is a release candidate for the 3.6 feature release. Release candidates focus on finalizing the release and fixing remaining critical bugs.
Report bugs on GitHub after checking that they haven't been reported:
Built from commit cfc4a0eff029c3bda6df061465f9a6b6c66b9f01.
To make a custom build which would also be recognized as rc1, you should define GODOT_VERSION_STATUS=rc1
in your build environment prior to compiling.
- Release notes
- Complete changelog
- Download (GitHub): Expand Assets below
- Download (TuxFamily)
All files for this release are mirrored under Assets below.
4.3-beta2
Godot 4.3 beta 2 is a beta snapshot for the 4.3 feature release. Beta snapshots are feature-complete and provided for public beta testing to catch as many bugs as possible ahead of the stable release.
Report bugs on GitHub after checking that they haven't been reported:
Built from commit b75f0485ba15951b87f1d9a2d8dd0fcd55e178e4.
To make a custom build which would also be recognized as beta2, you should define GODOT_VERSION_STATUS=beta2
in your build environment prior to compiling.
- Release notes
- Complete changelog
- Download (GitHub): Expand Assets below
- Download (TuxFamily)
All files for this release are mirrored under Assets below.
4.3-beta1
Godot 4.3 beta 1 is a beta snapshot for the 4.3 feature release. Beta snapshots are feature-complete and provided for public beta testing to catch as many bugs as possible ahead of the stable release.
Report bugs on GitHub after checking that they haven't been reported:
Built from commit a4f2ea91a1bd18f70a43ff4c1377db49b56bc3f0.
To make a custom build which would also be recognized as beta1, you should define GODOT_VERSION_STATUS=beta1
in your build environment prior to compiling.
- Release notes
- Complete changelog
- Download (GitHub): Expand Assets below
- Download (TuxFamily)
All files for this release are mirrored under Assets below.
3.6-beta5
Godot 3.6 beta 5 is a beta snapshot for the 3.6 feature release. Beta snapshots are feature-complete and provided for public beta testing to catch as many bugs as possible ahead of the stable release.
Report bugs on GitHub after checking that they haven't been reported:
Built from commit 2a347ab8671e51ee02299d333a9d37f7784c3e28.
To make a custom build which would also be recognized as beta5, you should define GODOT_VERSION_STATUS=beta5
in your build environment prior to compiling.
- Release notes
- Complete changelog
- Download (GitHub): Expand Assets below
- Download (TuxFamily)
All files for this release are mirrored under Assets below.
4.3-dev6
Godot 4.3 dev 6 is a dev snapshot for the 4.3 feature release. Dev snapshots are in-development builds of the engine provided for early testing and feature evaluation while the engine is still being worked on.
Report bugs on GitHub after checking that they haven't been reported:
Built from commit 64520fe6741d8ec3c55e0c9618d3fadcda949f63.
To make a custom build which would also be recognized as dev6, you should define GODOT_VERSION_STATUS=dev6
in your build environment prior to compiling.
- Release notes
- Complete changelog
- Download (GitHub): Expand Assets below
- Download (TuxFamily)
All files for this release are mirrored under Assets below.
4.2.2-stable
Godot 4.2.2 is a maintenance release addressing stability and usability issues, and fixing all sorts of bugs. Maintenance releases are compatible with previous releases and are recommended for adoption.
Report bugs on GitHub after checking that they haven't been reported:
- Release notes
- Complete changelog
- Curated changelog
- Download (GitHub): Expand Assets below
- Download (TuxFamily)
All files for this release are mirrored under Assets below.
4.1.4-stable
Godot 4.1.4 is a maintenance release addressing stability and usability issues, and fixing all sorts of bugs. Maintenance releases are compatible with previous releases and are recommended for adoption.
Report bugs on GitHub after checking that they haven't been reported:
- Release notes
- Complete changelog
- Curated changelog
- Download (GitHub): Expand Assets below
- Download (TuxFamily)
All files for this release are mirrored under Assets below.