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Releases: godotengine/godot-builds

4.4-dev7

19 Dec 20:09
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4.4-dev7 Pre-release
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Godot 4.4 dev 7 is a dev snapshot for the 4.4 feature release. Dev snapshots are in-development builds of the engine provided for early testing and feature evaluation while the engine is still being worked on.

Report bugs on GitHub after checking that they haven't been reported:

Built from commit 46c8f8c5c5874c7c56ea5b1384259de9402d3449.
To make a custom build which would also be recognized as dev7, you should define GODOT_VERSION_STATUS=dev7 in your build environment prior to compiling.


All files for this release are mirrored under Assets below.

4.4-dev6

05 Dec 17:39
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4.4-dev6 Pre-release
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Godot 4.4 dev 6 is a dev snapshot for the 4.4 feature release. Dev snapshots are in-development builds of the engine provided for early testing and feature evaluation while the engine is still being worked on.

Report bugs on GitHub after checking that they haven't been reported:

Built from commit 1f47e4c4e3a09a422e96880a7918d986dd575a63.
To make a custom build which would also be recognized as dev6, you should define GODOT_VERSION_STATUS=dev6 in your build environment prior to compiling.


All files for this release are mirrored under Assets below.

4.4-dev5

21 Nov 09:58
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4.4-dev5 Pre-release
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Godot 4.4 dev 5 is a dev snapshot for the 4.4 feature release. Dev snapshots are in-development builds of the engine provided for early testing and feature evaluation while the engine is still being worked on.

Report bugs on GitHub after checking that they haven't been reported:

Built from commit 9e6098432aac35bae42c9089a29ba2a80320d823.
To make a custom build which would also be recognized as dev5, you should define GODOT_VERSION_STATUS=dev5 in your build environment prior to compiling.


All files for this release are mirrored under Assets below.

4.4-dev4

08 Nov 15:19
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4.4-dev4 Pre-release
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Godot 4.4 dev 4 is a dev snapshot for the 4.4 feature release. Dev snapshots are in-development builds of the engine provided for early testing and feature evaluation while the engine is still being worked on.

Report bugs on GitHub after checking that they haven't been reported:

Built from commit 36e6207bb48fafd43b98a458d0c461ad982b4e68.
To make a custom build which would also be recognized as dev4, you should define GODOT_VERSION_STATUS=dev4 in your build environment prior to compiling.


All files for this release are mirrored under Assets below.

4.4-dev3

02 Oct 09:30
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4.4-dev3 Pre-release
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Godot 4.4 dev 3 is a dev snapshot for the 4.4 feature release. Dev snapshots are in-development builds of the engine provided for early testing and feature evaluation while the engine is still being worked on.

Report bugs on GitHub after checking that they haven't been reported:

Built from commit f4af8201bac157b9d47e336203d3e8a8ef729de2.
To make a custom build which would also be recognized as dev3, you should define GODOT_VERSION_STATUS=dev3 in your build environment prior to compiling.


All files for this release are mirrored under Assets below.

4.4-dev2

10 Sep 15:16
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4.4-dev2 Pre-release
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Godot 4.4 dev 2 is a dev snapshot for the 4.4 feature release. Dev snapshots are in-development builds of the engine provided for early testing and feature evaluation while the engine is still being worked on.

Report bugs on GitHub after checking that they haven't been reported:

Built from commit 97ef3c837263099faf02d8ebafd6c77c94d2aaba.
To make a custom build which would also be recognized as dev2, you should define GODOT_VERSION_STATUS=dev2 in your build environment prior to compiling.


All files for this release are mirrored under Assets below.

3.6-stable

09 Sep 08:06
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Godot 3.6 is a feature release improving upon the previous version in many aspects, such as usability and performance. Feature releases also contain new features, but preserve compatibility with previous releases.

Report bugs on GitHub after checking that they haven't been reported:


All files for this release are mirrored under Assets below.

4.4-dev1

26 Aug 08:17
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4.4-dev1 Pre-release
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Godot 4.4 dev 1 is a dev snapshot for the 4.4 feature release. Dev snapshots are in-development builds of the engine provided for early testing and feature evaluation while the engine is still being worked on.

Report bugs on GitHub after checking that they haven't been reported:

Built from commit 28a72fa4344befeae251d8e9b11b84acd601a244.
To make a custom build which would also be recognized as dev1, you should define GODOT_VERSION_STATUS=dev1 in your build environment prior to compiling.


All files for this release are mirrored under Assets below.

4.3-stable

15 Aug 08:28
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Godot 4.3 is a feature release improving upon the previous version in many aspects, such as usability and performance. Feature releases also contain new features, but preserve compatibility with previous releases.

Report bugs on GitHub after checking that they haven't been reported:



4.3-rc3

08 Aug 14:15
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4.3-rc3 Pre-release
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Godot 4.3 RC 3 is a release candidate for the 4.3 feature release. Release candidates focus on finalizing the release and fixing remaining critical bugs.

Report bugs on GitHub after checking that they haven't been reported:

Built from commit 03afb92efa18874da19f7fc185a32c005d20aa1d.
To make a custom build which would also be recognized as rc3, you should define GODOT_VERSION_STATUS=rc3 in your build environment prior to compiling.


All files for this release are mirrored under Assets below.