Fix casing for _on_button_pressed()
definition
#6882
Closed
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Changing the casing of
_on_Button_pressed()
to be the correct_on_button_pressed()
. May have been changed to all lowercase in 4.0 release?With default casing, get this error:
E 0:00:02:0994 emit_signalp: Error calling from signal 'pressed' to callable: 'Sprite2D(Sprite.gd)::_on_button_pressed': Method not found. <C++ Source> core/object/object.cpp:1058 @ emit_signalp()