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Add c# script name note to scripting_first_script.rst #8732
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There's a note about this in the C# basics documentation page: This page is already linked at the beginning of the Creating your first script documentation page. Users that intend to use C# with Godot should read it.
Maybe the note should be reworded so it's a bit more aggresive? Either way I think adding a note in the step where you add your first script in the Getting Started tutorial makes sense, because I think it's meant to be very hand-holdy. |
I agree with your comments and honestly I think the current error is pretty clear, but yeah still a common issue I've seen. I think in some cases users get to this page after being linked by Using signals and don't think to follow other links, or don't think they have anything to gain by going over the basics. |
Thanks! |
Sorry if this isn't the best place to comment (is there an official place to discuss the docs repo?) but I noticed that many docs PRs marked as cherrypicked for a certain version still only show up under |
@a-johnston PR's with the cherry-pick label are still to be cherry-picked into the branch the label mentions. This is done by a maintainer, not an deploy/github action. The label will be removed after it was cherry-picked. The linked PR will show up in the |
Add c# script name note to scripting_first_script.rst
Cherry-picked to 4.2. |
Adds a short note regarding C# script naming. This is a somewhat common point of confusion for newer users. Please let me know if I should update the wording here to be clearer/more precise.