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Recommend unshaded render mode for quad in Advanced post-processing #9690

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Calinou
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@Calinou Calinou commented Aug 1, 2024

This prevents the quad from being affected by lighting and fog, while also improving performance.

@Calinou Calinou added enhancement area:manual Issues and PRs related to the Manual/Tutorials section of the documentation cherrypick:4.2 topic:shaders labels Aug 1, 2024
This prevents the quad from being affected by lighting, while also
improving performance.
@Calinou Calinou force-pushed the advanced-postprocessing-unshaded-render-mode branch from 0d5ee9c to fdf310d Compare August 1, 2024 01:37
@mhilbrunner mhilbrunner merged commit 25e2ae6 into godotengine:master Aug 1, 2024
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@mhilbrunner
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Thank you!

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Update Advanced postprocessing page
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