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Fix shader language matrix row/col convention #9846

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merged 1 commit into from
Oct 20, 2024

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Flarkk
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@Flarkk Flarkk commented Aug 27, 2024

Fixes #5805
Fixes #9616

@Flarkk Flarkk force-pushed the shader_matrix_convention branch 2 times, most recently from 7eabb92 to af23090 Compare August 27, 2024 14:34
@Flarkk Flarkk force-pushed the shader_matrix_convention branch from 67a2984 to 54f368c Compare August 27, 2024 14:44
@skyace65 skyace65 added bug area:manual Issues and PRs related to the Manual/Tutorials section of the documentation topic:shaders labels Aug 29, 2024
@AThousandShips AThousandShips requested review from a team August 30, 2024 14:39
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@Mickeon Mickeon left a comment

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This seems to be factually correct and what I have come to know myself, but an additional look by one more shader-savvy person may be necessary.

@mhilbrunner mhilbrunner merged commit 7061a2a into godotengine:master Oct 20, 2024
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Merged. Thanks and congrats on your first merged contribution! Sorry this took a bit :)

@Flarkk Flarkk deleted the shader_matrix_convention branch October 20, 2024 11:25
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Cherrypicked to 4.3 in #10346.

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