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Godot Editor does not import files correctly in web editor. #79594

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Qainguin opened this issue Jul 18, 2023 · 3 comments · Fixed by #79866
Closed

Godot Editor does not import files correctly in web editor. #79594

Qainguin opened this issue Jul 18, 2023 · 3 comments · Fixed by #79866

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@Qainguin
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Godot version

v4.1.1 stable

System information

Windows 11 - Chrome & Firefox - Godot 4.1.1 - Web Editor

Issue description

This issue also happens on Chromebook.

Every file won't import correctly and will always show an 'X' next to it. It is not possible to use these files basically making the editor worthless.

Steps to reproduce

  1. Open Godot Web Editor
  2. Create Project
  3. Open It
  4. Check the FileSystem in the bottom-left

Minimal reproduction project

N/A

@Calinou
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Calinou commented Jul 18, 2023

Every file won't import correctly and will always show an 'X' next to it. It is not possible to use these files basically making the editor worthless.

Which file type(s) did you test this with?

@Qainguin
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I tested with svg, png, and obj but I'm pretty sure every file won't work. Even the starting icon.svg doesn't load correctly.

@adamscott
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It's a regression introduced by #78347, found thanks to a git bisection. It seems that the modified file permissions mess with the web import process.

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4 participants