Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Don't save built-in script when adding method #49372

Merged

Conversation

KoBeWi
Copy link
Member

@KoBeWi KoBeWi commented Jun 6, 2021

Fixes #49086

@KoBeWi KoBeWi added this to the 4.0 milestone Jun 6, 2021
@KoBeWi KoBeWi requested a review from a team as a code owner June 6, 2021 22:00
@akien-mga akien-mga added the cherrypick:3.x Considered for cherry-picking into a future 3.x release label Jun 7, 2021
@akien-mga akien-mga merged commit 553d4a8 into godotengine:master Jun 7, 2021
@akien-mga
Copy link
Member

Thanks!

@KoBeWi KoBeWi deleted the do_not_save_do_not_save_do_not_save branch June 7, 2021 09:03
@akien-mga
Copy link
Member

Cherry-picked for 3.4.

@akien-mga akien-mga removed the cherrypick:3.x Considered for cherry-picking into a future 3.x release label Jun 7, 2021
@akien-mga
Copy link
Member

Not relevant for 3.3.x unless #42416 gets cherry-picked.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Using connection dialog with build-in script opens save file dialog
2 participants