[macOS / iOS] Fix SDFGI shared compilation errors. #55307
Merged
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Use non-atomic operation to store facing bits on MoltenVK.
Since facing_grid image is used as an actual texture, the same treatment as in #55281 won't work, but the same shader is using
imageStore
to write another 3 images of the same type and size, and I was not able to measure any difference in performance. So it should be good enough, at least as the temporary solution.Screen.Recording.2021-11-25.at.14.02.46.mov