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GUI: Only cancel completion with the ui_cancel action #97660

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HolonProduction
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Fixes #97640

update_code_completion will be used to determine whether options need to be refiltered, and in this context it makes sense to not do that with unicode characters from the C0 group, but I don't see a reason why they should cancel completion.

@HolonProduction HolonProduction requested a review from a team as a code owner September 30, 2024 20:14
@AThousandShips AThousandShips added bug topic:editor topic:gui cherrypick:4.3 Considered for cherry-picking into a future 4.3.x release labels Oct 1, 2024
@AThousandShips AThousandShips added this to the 4.4 milestone Oct 1, 2024
@jano256
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jano256 commented Oct 15, 2024

I have built the pull request locally and can confirm this fixes the problem of canceling the code complete dialog. I have used it a few hours now and couldn't find any negative side effects.

If I can somehow else help with this pull request, let me know, i would like to help.

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@Calinou Calinou left a comment

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Makes sense to me.

@akien-mga akien-mga merged commit 36c6ce9 into godotengine:master Dec 14, 2024
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@akien-mga
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Thanks!

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Modifier Keys with custom Keyboard layout cancel code complete dialog
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