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e2e flow for High Density GameServers (#2516)
e2e flow for High Density GameServers This PR includes two things, such that I believe we can close the below issue: 1. An e2e test to confirm that the described flow in https://agones.dev/site/docs/integration-patterns/high-density-gameservers/ works as expected (it does 😄). 2. Add a section in the integration documentation to highlight the consistency models (i.e. things are not atomic operations, but eventually consistent), and that people need to keep this in mind. Closes #2408
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