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Remove obsolete example of FleetAllocator service #1620
Remove obsolete example of FleetAllocator service #1620
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Build Succeeded 👏 Build Id: 638b3179-9902-46c2-9058-702f0bd0965c The following development artifacts have been built, and will exist for the next 30 days:
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@@ -302,4 +302,4 @@ section may also provide the more details on the API conventions that are used i | |||
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## Next Steps | |||
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- Learn how to interact with Agones programmatically through the API while creating an [Allocator Service]({{< relref "../Tutorials/allocator-service-go.md" >}}). | |||
- Learn how to interact with Agones programmatically, see [Allocator Service]({{< relref "../Advanced/allocator-service.md" >}}) tutorial. |
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- Learn how to interact with Agones programmatically, see [Allocator Service]({{< relref "../Advanced/allocator-service.md" >}}) tutorial. | |
- Learn how to use the [Allocator Service]({{< relref "../Advanced/allocator-service.md" >}}) for single and multi-cluster Allocation. |
Something like that? WDYT?
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Good suggestion
@@ -359,4 +359,4 @@ You have now deployed a new version of your game! | |||
- Have a look at the [GameServer Creation, Allocation and Shutdown Lifecycle]({{< ref "/docs/Guides/gameserver-lifecycle.md" >}}) diagram, | |||
to give you a good overview of how all the pieces fit together - from creating to integrating with a matchmaker. | |||
- Or if you want to try to use your own GameServer container make sure you have properly integrated the [Agones SDK]({{< ref "/docs/Guides/Client SDKs/_index.md" >}}). | |||
- If you would like to learn how to programmatically allocate a Game Server from the fleet using the Agones API, see the [Allocator Service]({{< relref "../Tutorials/allocator-service-go.md" >}}) tutorial. | |||
- If you would like to learn how to programmatically allocate a Game Server from the fleet using the Agones API, see [Allocator Service]({{< relref "../Advanced/allocator-service.md" >}}) tutorial. |
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Maybe point to both https://agones.dev/site/docs/guides/access-api/ and https://agones.dev/site/docs/advanced/allocator-service/ ?
Something like?
- If you would like to learn how to programmatically allocate a Game Server from the fleet using the Agones API, see [Allocator Service]({{< relref "../Advanced/allocator-service.md" >}}) tutorial. | |
- If you would like to learn how to programmatically allocate a Game Server from the fleet, see how to [Access Agones via the Kubernetes API](https://agones.dev/site/docs/guides/access-api/) or alternatively use the [Allocator Service]({{< relref "../Advanced/allocator-service.md" >}}), depending on your needs. |
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Agree
Not your fault - looks like we have a 404 in our site. |
@@ -359,4 +359,4 @@ You have now deployed a new version of your game! | |||
- Have a look at the [GameServer Creation, Allocation and Shutdown Lifecycle]({{< ref "/docs/Guides/gameserver-lifecycle.md" >}}) diagram, | |||
to give you a good overview of how all the pieces fit together - from creating to integrating with a matchmaker. | |||
- Or if you want to try to use your own GameServer container make sure you have properly integrated the [Agones SDK]({{< ref "/docs/Guides/Client SDKs/_index.md" >}}). | |||
- If you would like to learn how to programmatically allocate a Game Server from the fleet using the Agones API, see the [Allocator Service]({{< relref "../Tutorials/allocator-service-go.md" >}}) tutorial. | |||
- If you would like to learn how to programmatically allocate a Game Server from the fleet, see how to [Access Agones via the Kubernetes API](https://agones.dev/site/docs/guides/access-api/) or alternatively use the [Allocator Service]({{< relref "../Advanced/allocator-service.md" >}}), depending on your needs. |
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The link to https://agones.dev/site/docs/guides/access-api/
should be a relref or a ref shortcode, rather than a hardcoded link to the agones website, please.
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fixed
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👍
[APPROVALNOTIFIER] This PR is APPROVED This pull-request has been approved by: akremsa, markmandel The full list of commands accepted by this bot can be found here. The pull request process is described here
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Build Succeeded 👏 Build Id: 38a9dffc-07d2-41f4-a40e-37bd52e74960 The following development artifacts have been built, and will exist for the next 30 days:
A preview of the website (the last 30 builds are retained): To install this version:
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New changes are detected. LGTM label has been removed. |
Just realised, in this PR we didn't remove: https://agones.dev/site/docs/tutorials/allocator-service-go/ We should probably do that 😄 |
@markmandel ok I get it |
* remove obsolete example of FleetAllocator service Co-authored-by: Mark Mandel <markmandel@google.com>
What type of PR is this?
What this PR does / Why we need it:
Removed this part because we don't use it anymore and it leads to some confusions.
Which issue(s) this PR fixes:
Closes #1584