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Preemption for system jobs #4794

Merged
merged 38 commits into from
Nov 2, 2018
Merged

Preemption for system jobs #4794

merged 38 commits into from
Nov 2, 2018

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preetapan
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This PR brings in prior work from PR #4710, rebased to master and modifying all the internal comparison logic to use the new ComparableResources struct.

@preetapan preetapan requested a review from dadgar October 17, 2018 16:08

}

// computeCurrentPreemptions counts the number of other allocations being preempted that match the job and task group of
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todo this could be calculated ahead of time per jobid in the set of existing allocations on the node

// after accounting for reserved resources and all allocations

// Subtract the reserved resources of the node
if node.ComparableReservedResources() != nil {
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if c := node.ComparableReservedResources(); c != nil

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Still use the suggestion

@@ -257,3 +258,102 @@ func TestOperator_ServerHealth_Unhealthy(t *testing.T) {
})
})
}

func TestOperator_SchedulerGetConfiguration(t *testing.T) {
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ACL tests?

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Still needs ACL tests

nomad/fsm.go Show resolved Hide resolved
nomad/fsm.go Outdated
if err := structs.Decode(buf, &req); err != nil {
panic(fmt.Errorf("failed to decode request: %v", err))
}
defer metrics.MeasureSince([]string{"nomad", "fsm", "scheduler-config"}, time.Now())
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Can you check what other metrics do when they are two words. I feel like it may be underscore

buf, err = structs.Encode(structs.SchedulerConfigRequestType, req)
require.Nil(err)

resp = fsm.Apply(makeLog(buf))
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Shouldn't you check the resp as you are returning an actual value

nomad/leader.go Outdated
return config
}

config = &structs.SchedulerConfiguration{PreemptionConfig: structs.PreemptionConfig{SystemSchedulerEnabled: true}}
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Can this be a variable at the top of the file with a comment on it

}

*reply = *config

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Set indexes on the responses

nomad/state/schema.go Show resolved Hide resolved
@@ -3956,3 +3991,81 @@ func (r *StateRestore) addEphemeralDiskToTaskGroups(job *structs.Job) {
}
}
}

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Move the code above the restore functions

nomad/fsm.go Outdated
defer metrics.MeasureSince([]string{"nomad", "fsm", "scheduler-config"}, time.Now())

if req.CAS {
act, err := n.state.SchedulerCASConfig(index, req.Config.ModifyIndex, &req.Config)
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act is a weird variable name? applied?

nomad/structs/operator.go Show resolved Hide resolved
nomad/fsm.go Outdated
@@ -1833,6 +1835,23 @@ func (s *nomadSnapshot) persistACLTokens(sink raft.SnapshotSink,
return nil
}

func (n *nomadFSM) applySchedulerConfigUpdate(buf []byte, index uint64) interface{} {
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Move to be above here:

nomad/fsm.go Outdated
@@ -1833,6 +1835,23 @@ func (s *nomadSnapshot) persistACLTokens(sink raft.SnapshotSink,
return nil
}

func (n *nomadFSM) applySchedulerConfigUpdate(buf []byte, index uint64) interface{} {
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Where is the snapshot and restore code?

nomad/fsm_test.go Show resolved Hide resolved
@@ -1869,6 +1869,58 @@ func TestResource_Add_Network(t *testing.T) {
}
}

func TestResource_Subtract(t *testing.T) {
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Convert to comparable resource test

@@ -130,7 +130,8 @@ func (s *GenericScheduler) Process(eval *structs.Evaluation) error {
structs.EvalTriggerRollingUpdate, structs.EvalTriggerQueuedAllocs,
structs.EvalTriggerPeriodicJob, structs.EvalTriggerMaxPlans,
structs.EvalTriggerDeploymentWatcher, structs.EvalTriggerRetryFailedAlloc,
structs.EvalTriggerFailedFollowUp:
structs.EvalTriggerFailedFollowUp,
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Join into one line

// Also gather jobids to create follow up evals
preemptedJobIDs := make(map[structs.NamespacedID]struct{})
for _, alloc := range req.NodePreemptions {
if alloc.CreateTime == 0 {
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Create time doesn't make sense since we are preempting an alloc that exists

nomad/plan_apply.go Show resolved Hide resolved
offer, err = netIdx.AssignNetwork(ask)
if offer == nil {
iter.ctx.Metrics().ExhaustedNode(option.Node,
fmt.Sprintf("unexecpted error, unable to create offer after preempting:%v", err))
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Hm seems odd to expose this in the metrics. I would drop that an instead emit an error level log (iter.ctx.Logger().Error(...))

@@ -195,6 +199,16 @@ OUTER:
DiskMB: int64(iter.taskGroup.EphemeralDisk.SizeMB),
},
}

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I think this method has to be refactored. It will get even more complex once devices are considered. I had a hard to following the code and I know it quite well

scheduler/rank.go Show resolved Hide resolved
// any allocs can be preempted

// Remove the last element containing the current placement from proposed allocs
current := proposed[:len(proposed)-1]
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Not a fan of this. Capture it outside as a variable

scheduler/system_sched.go Show resolved Hide resolved

return resp, nil

case "PUT":
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We accept POST and PUT

// Switch on the method
switch req.Method {
case "GET":
var args structs.GenericRequest
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Generally split the methods up so that it only handles one type of HTTP verb: https://github.com/hashicorp/nomad/blob/master/command/agent/job_endpoint.go#L15

SchedulerConfig SchedulerConfiguration

// CreateIndex/ModifyIndex store the create/modify indexes of this configuration.
CreateIndex uint64
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return reply, nil

default:
return nil, CodedError(404, ErrInvalidMethod)
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404 -> 405

if !args.CAS {
return true, nil
}
return reply, nil
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CreateIndex: config.CreateIndex,
ModifyIndex: config.ModifyIndex,
}
*reply = *resp
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Just use the reply, there is no need for the resp variable?


// SchedulerCASConfig is used to try updating the scheduler configuration with a
// given Raft index. If the CAS index specified is not equal to the last observed index
// for the config, then the call is a noop,
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Last comma should be a period

return nil
}

// SchedulerCASConfig is used to try updating the scheduler configuration with a
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is used to update the scheduler configuration...

// index arg, then we shouldn't update anything and can safely
// return early here.
e, ok := existing.(*structs.SchedulerConfiguration)
if !ok || e.ModifyIndex != cidx {
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I may be wrong here butt can't e == nil and ok == true, in which case you can panic dereferencing the modify index.

SchedulerConfig SchedulerConfiguration

// CreateIndex/ModifyIndex store the create/modify indexes of this configuration.
CreateIndex uint64
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QueryMeta

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@dadgar dadgar left a comment

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Main comment is that we need to reduce the number of times we call ComparableResources on allocations. It should only ever be called once per alloc

@@ -181,6 +187,36 @@ func (p *planner) applyPlan(plan *structs.Plan, result *structs.PlanResult, snap
alloc.ModifyTime = now
}

// Set create and modify time for preempted allocs if any
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remove create and

@@ -318,6 +356,25 @@ func evaluatePlanPlacements(pool *EvaluatePool, snap *state.StateSnapshot, plan
if nodeAlloc := plan.NodeAllocation[nodeID]; len(nodeAlloc) > 0 {
result.NodeAllocation[nodeID] = nodeAlloc
}

if nodePreemptions := plan.NodePreemptions[nodeID]; nodePreemptions != nil {
var filteredNodePreemptions []*structs.Allocation
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Looks a bit cleaner if you put the slice that is being used right above the for loop. So 1. Comment 2. slice declaration 3. for loop

nomad/plan_apply.go Show resolved Hide resolved
// by reading AllocatedResources which are populated starting in 0.9 and
// falling back to pre 0.9 fields (Resources/TaskResources) if set
func (a *Allocation) CompatibleNetworkResources() []*NetworkResource {
var ret []*NetworkResource
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Delete this now?

nomad/structs/structs.go Show resolved Hide resolved
// First try to satisfy needed reserved ports
if len(reservedPortsNeeded) > 0 {
for _, alloc := range currentAllocs {
for _, tr := range alloc.TaskResources {
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Shouldn't you be using comparable here. This doesn't use the new AllocatedResources stanza and will break once TaskResources is deprecated

}

func (n *NetworkPreemptionResource) Distance() float64 {
networkCoord := math.MaxFloat64
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Call networkResourceDistance() to be DRY

networkCoord = float64(resourceNeeded.MBits-resourceUsed.MBits) / float64(resourceNeeded.MBits)
}

originDist := math.Sqrt(
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Same issue

// Do another pass to eliminate allocations that are a superset of other allocations
// in the preemption set
for _, alloc := range bestAllocs {
if preemptedResources == nil {
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Same comment, you are just accumulating node free resources + preempted resources so just use one object

scheduler/preemption.go Show resolved Hide resolved
if tg != nil && tg.Migrate != nil {
maxParallel = tg.Migrate.MaxParallel
}
p.allocDetails[alloc.ID] = &allocInfo{maxParallel, alloc.ComparableResources()}
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I think vet will complain at this. You should use the field name when constructing the struct

if p.jobPriority-alloc.Job.Priority < 10 {

// If this allocation uses a needed reserved port
// preemption is impossible so we return early
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Comment a bit stale

return filteredBestAllocs
}

func usedReservedPorts(net *structs.NetworkResource, portMap map[int]interface{}) bool {
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Deadcode?

availableResources.Add(closestResources)

// This step needs the original resources asked for as the second arg, can't use the running total
allRequirementsMet, _ = availableResources.Superset(resourceAsk.Comparable())
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compute resourceAsk.Comparable() once at the top of this method?

reservedPortsNeeded := networkResourceAsk.ReservedPorts

// Build map of reserved ports needed for fast access
reservedPorts := make(map[int]interface{})
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Use struct{} instead of interface{}. It is a smaller object and more canonical for set implementation.

reservedPorts[port.Value] = struct{}{}
}

filteredReservedPorts := make(map[string]map[int]struct{})
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Comment on what this map is for

// Reset allocsToPreempt since we don't want to preempt across devices for the same task
allocsToPreempt = nil

usedPortToAlloc := make(map[int]*structs.Allocation)
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Comment

@dadgar
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dadgar commented Nov 2, 2018

LGTM after last comments are addressed

@preetapan preetapan merged commit 6aa0c7f into master Nov 2, 2018
@preetapan preetapan deleted the f-preemption-systemjobs branch November 2, 2018 23:13
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2 participants