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Naruto Shippuden Kizuna Drive switch back from power problem (Android) #8912

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sum2012 opened this issue Aug 14, 2016 · 9 comments
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@sum2012
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sum2012 commented Aug 14, 2016

@hrydgard @unknownbrackets
Before switch power button
screenshot_2016-08-14-16-14-07

switch back from power button
screenshot_2016-08-14-16-14-43

log (v1.2.2-853-g0924dbf) : https://gist.github.com/sum2012/3cd92abf38d986e7f0ebb02042e460bc

@unknownbrackets
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This doesn't happen when going to the menu and back? Only when hitting power?

NativeApp.audioInit() -- Using OpenSL audio! frames/buffer: 1152 optimal sr: 48000 actual sr: 44100
AUDIO_OUTPUT_FLAG_FAST denied by client

That's probably not ideal. 1152 is causing us to miss the fast path (if it has one.)

GLES/DrawEngineGLES.cpp:647 Unexpected buffer freed (10) but not tracked
call to OpenGL ES API with no current context (logged once per thread)

Looks like something was cleared improperly, not sure if this is related.

-[Unknown]

@sum2012
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sum2012 commented Aug 14, 2016

going to the menu and back menu and back have problem only have 20%
in-game 100% have problem (no use skill)

@unknownbrackets
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Did this used to work in v1.2.2 or an ealier version?

-[Unknown]

@sum2012
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sum2012 commented Sep 10, 2016

1.2.1 work
1.2.2 don't work

@unknownbrackets unknownbrackets added this to the v1.3.0 milestone Sep 10, 2016
@unknownbrackets
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Sounds like it might be related to our EGL stuff then.

If you force javaGL off (change this line to return "false";), does it work again?

-[Unknown]

@sum2012
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sum2012 commented Sep 11, 2016

No

@sum2012
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sum2012 commented Sep 11, 2016

last work v1.2.1-63-gb137bf1
First break v1.2.1-69-geaeddc6
It mean #8642

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Thanks - that's pretty helpful. I think we're deleting things during gl restore and also creating things, and sometimes we're deleting things we just created. I'm just separating it out into two phases, which I think will be clearer. We'll see, hopefully it fixes this.

-[Unknown]

unknownbrackets added a commit to unknownbrackets/ppsspp that referenced this issue Sep 11, 2016
Lost = delete, restore = create.  Let's stick to never overlapping.

May help hrydgard#8912.
unknownbrackets added a commit to unknownbrackets/ppsspp that referenced this issue Sep 11, 2016
Lost = delete, restore = create.  Let's stick to never overlapping.

May help hrydgard#8912.
@sum2012
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sum2012 commented Sep 11, 2016

v1.2.2-962-g8e4bcd7 fixed,closing

@sum2012 sum2012 closed this as completed Sep 11, 2016
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