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Releases: ianpatt/skse64

v2.2.6

17 Jan 20:28
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  • support for 1.6.1170

v2.2.5

07 Dec 05:27
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  • update InputManager, fix custom text input controls

v2.2.4

07 Dec 05:21
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  • use -- to stop argument parsing in the loader. useful for %command% tricks
  • SoulGem::GetSoulSize now returns the correct value instead of the gem size (thanks for the bug report from Ingvion)
  • support for 1.6.1130

v2.2.3

08 Oct 00:44
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  • detect and report that the Epic Store version is unsupported
  • remove need for skse64_steam_loader, also improves plugin compatibility for GOG version
  • better reporting for often-misread plugin names

v2.2.2

21 Sep 02:55
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  • fix crash when sheathing right-hand weapon (thanks SlavicPotato for letting me know about the missing address)

v2.2.1

21 Sep 01:01
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  • support for 1.6.640

v2.2.0

17 Sep 02:26
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  • support for 1.6.629
  • fix returning arrays of booleans
  • plugin developers: please note the changes to SKSEPluginVersionData required by the structure size updates in 1.6.629+

v2.1.5

06 Jan 21:06
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  • support for 1.6.353
  • fix RemoveEventSink_Internal (fixes MCM keybindings)
  • link users to address library if needed and missing
  • fix plugin lookup before PostLoad (fixes SKSEMessagingInterface::RegisterListener among others)

v2.1.4

14 Dec 01:37
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2.1.4

  • support for 1.6.342
  • fix Game.GetCurrentConsoleRef

v2.1.3

23 Nov 00:58
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v2.1.3 Pre-release
Pre-release
  • support for 1.6.323
  • many plugin error messages are now reported from SKSE rather than by loading the plugin
  • fixed scaleform OpenJournalMenu