Releases: ianpatt/skse64
Releases Β· ianpatt/skse64
v2.2.5
- update InputManager, fix custom text input controls
v2.2.4
- use -- to stop argument parsing in the loader. useful for %command% tricks
- SoulGem::GetSoulSize now returns the correct value instead of the gem size (thanks for the bug report from Ingvion)
- support for 1.6.1130
v2.2.3
- detect and report that the Epic Store version is unsupported
- remove need for skse64_steam_loader, also improves plugin compatibility for GOG version
- better reporting for often-misread plugin names
v2.2.2
- fix crash when sheathing right-hand weapon (thanks SlavicPotato for letting me know about the missing address)
v2.2.0
- support for 1.6.629
- fix returning arrays of booleans
- plugin developers: please note the changes to SKSEPluginVersionData required by the structure size updates in 1.6.629+
v2.1.5
- support for 1.6.353
- fix RemoveEventSink_Internal (fixes MCM keybindings)
- link users to address library if needed and missing
- fix plugin lookup before PostLoad (fixes SKSEMessagingInterface::RegisterListener among others)
v2.1.4
2.1.4
- support for 1.6.342
- fix Game.GetCurrentConsoleRef
v2.1.3
- support for 1.6.323
- many plugin error messages are now reported from SKSE rather than by loading the plugin
- fixed scaleform OpenJournalMenu