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Re-enable GPU builds for windows after openxla migration and triton integration #15907
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@hawkinsp do you mind coordinating this? |
cl.exe version 19.35.32217.1 ICE, 19.34 and older are not affected. Introduced by legit change: openxla/xla@0636d61 |
Looks like dlfcn-win32 dependency is fixed, |
Hi all. Excited to see the movement here. Is there any chance for a cpu-only windows JAX installable through standard pip/conda for the fall? I would love to teach with it for a course at that time (yes, I know that I can tell people to use the colab, WSL, and an unofficial conda build, but those aren't the same thing as windows support with a replicable pip requirements file/etc. I can give to low-tech users). |
@jlperla Yes, I think we'll be able to do that. I'm hoping we can ship Windows CPU (only) wheels in our next release. |
With XLA head,
I make no promises to keep testing it, but I figured I'd get it building again to see if that helps folks from the community who want to work with it. |
And with openxla/xla@972cd21 all the necessary changes have landed! jaxlib should build on Windows with CUDA enabled using XLA head. |
It seems that xla has removed support for native GPU on Windows: |
Description
Build on windows is not possible since 0.4 release along with the introduction of openxla and triton. This is a meta thread to track the work needs to enable the building again.
xla::runtime::ffi::GetXlaFfiStream
This fixes #13646 #14165 #14369 #15876 #14950 #14939
What jax/jaxlib version are you using?
jaxlib 0.4.9 rc
Which accelerator(s) are you using?
No response
Additional system info
Native Windows 11
NVIDIA GPU info
not apply
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