Rocks'N'Diamonds for iOS as published on the App Store
Based on RocksNDiamonds V4.1.0.0
Minimal changes to the original source code. Changes:
- set GAME_FRAME_DELAY to 16 to support 60 FPS in src/libgame/system.h
- renamed some structures to prevent conflicts. Since we are building as a single large project instead of separate lib files this was necessary.
- Xcode project added
- Game Center support added
- Included all Emerald Mine levels
- Included all Mirror Magic levels