In this tutorial repository and accompanying video you will learn how to create 3 different flickering emissive effects using ShaderGraph. While this is using Christmas lights as an example, this has wide ranging applicability within games such as flickering horror lights, emissive sci-fi materials, and more.
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Interested in other Topics in Unity?
- Requires Unity 2022.3 LTS or higher.
- Universal Render Pipeline 14 / ShaderGraph 14.
- All the nodes used here have been around for a long time, so other versions & render pipelines also probably work.