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Playground renderer: bind with GLState (#601) #604

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merged 1 commit into from
Dec 3, 2018

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@Gustl22 Gustl22 commented Dec 2, 2018

Unbind/bind via GLState to ensure no buffer is replaced by accident without the knowledge of other renderers (fix #601).

@Gustl22 Gustl22 mentioned this pull request Dec 2, 2018
@devemux86 devemux86 added the bug label Dec 3, 2018
@devemux86 devemux86 added this to the 0.11.0 milestone Dec 3, 2018
@devemux86 devemux86 merged commit 1dba14e into mapsforge:master Dec 3, 2018
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Thanks!

@Gustl22 Gustl22 deleted the issue_601 branch December 3, 2018 23:37
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GdxRenderer3D2 conflicts with TextRenderer
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