I am a software engineer who specialises in architecting scalable systems using C#, Rust and TypeScript powered by various cloud providers. When I am not building enterprise grade software, I am writing tools in Rust, or tinkering with my Lua based Neovim config.
In my spare time, I enjoy contributing to open-source projects and consistently work on side projects. I am also an avid reader and stay up-to-date with the latest industry trends and best practices.
I use Arch Linux and have a deep interest in reverse engineering as well as game development using Unreal Engine (C++).
I joined GitHub 10 years ago, pushed 5480 commits, opened 22 issues, submitted 38 pull requests, received 54 stars across 80 personal projects, and contributed to 15 public repositories.