Skip to content

Commit

Permalink
Updated changelog for new version.
Browse files Browse the repository at this point in the history
  • Loading branch information
medranSolus committed Mar 4, 2024
1 parent 39d3a6e commit 051a8c5
Showing 1 changed file with 7 additions and 3 deletions.
10 changes: 7 additions & 3 deletions Doc/Changelog.md
Original file line number Diff line number Diff line change
Expand Up @@ -11,9 +11,11 @@

---

## v0.4 *[in-development]*
## v0.4 *[2024-03-05]*

Version currently in development.
PBR update pre-release. Changed whole pipeline to PBR and introduced new FidelityFX SDK features, along with upscaling.
As of this version only DirectX 12 is working correctly due to missing backends for other APIs.
To correctly start technological demo it's needed to pass `/dx12 /threadsCount=255` command line arguments.

**List of changes:**
- **[FTR]** Added FidelityFX SDK 1.0 with effects:
Expand All @@ -26,7 +28,9 @@ Version currently in development.
- NIS
- XeSS v1.2.0
- **[BUG]** All meshes inside nodes moves on command now.
- **[ARCH] [FTR] [REL]** Changed pipeline into [PBR](https://learnopengl.com/PBR/Theory). Metalness workflow chosen, option to add support for specular in the future.
- **[FTR]** Added usage of Direct Storage v1.2.2 for loading data from disk. For now only DirectX 12 version works since no backend created for DirectX 11 and Vulkan yet.
Multithreading disabled till better way of adding new components is introduced.
- **[ARCH] [FTR] [REL-0.4]** Changed pipeline into [PBR](https://learnopengl.com/PBR/Theory). Metalness workflow chosen, option to add support for specular in the future.

---

Expand Down

0 comments on commit 051a8c5

Please sign in to comment.