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PKX-IconGen

About

PKX-IconGen is an application made to help in the creation and rendering of Pokemon icons found in the GameCube and Wii Pokemon games.

PKX-IconGen comes with a Blender addon to help you change your icons so only minimal Blender knowledge is required. Knowing how to move in a viewport is the only thing you need to know.

Blender Addon

The addon is the main way of changing your icons and manually changing other things is not entirely supported. If you want to use the Blender scenes outside of PKX-IconGen, you can still save to a .blend file. For more advanced scenarios, you can modify the template located in the Python folder.

Download

Requirements

  • Blender 3.6.X LTS (found here) (Blender 2.93 LTS and up should work, but has not been tested in a while. Blender 4.X is NOT supported yet)

See the release section for downloads. (No MacOS builds are available for the time being)

Build

You will need to have the .NET 8 SDK installed.

Then, you can use Visual Studio 2019/2022, JetBrain Rider or the .NET CLI to build the PKX-IconGen.AvaloniaUI project.

You can also simply self-publish using the scripts provided. These will give you a compressed single file executable that doesn't need the .NET runtime to execute.

License

PKX-IconGen is licensed under the GNU General Public License v3.0.

Credits

Thanks to StarsMmd and Made (and any other contributors) for the importer Blender addon for Pokemon Colosseum and Pokemon XD, it can be found here. Join us on the NGC/WII Pokemon Rom hacking Discord!