You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
It would be helpful to try to reduce the binaries size produced by Rust for each platform. In the CI there are still tasks that could allow these improvements, like the package_windows_binary one, that could be used to install additional software in a simpler way
Another useful alternative, both for Linux and Windows, could be splitting debug symbols in separate files, but currently this possibility is blocked in rust-lang/rust#72110
I don't think we'll want to split debug symbols in separate files, it makes things harder to handle for little benefit. It's useful for a generic customer facing software like Firefox, but it doesn't make much sense for us.
It would be helpful to try to reduce the binaries size produced by
Rust
for each platform. In the CI there are still tasks that could allow these improvements, like thepackage_windows_binary
one, that could be used to install additional software in a simpler wayUseful links for Linux:
https://github.com/johnthagen/min-sized-rust
Useful links for Windows
https://www.codeslow.com/2019/12/tiny-windows-executable-in-rust.html
https://github.com/mcountryman/min-sized-rust-windows
Another useful alternative, both for Linux and Windows, could be splitting debug symbols in separate files, but currently this possibility is blocked in rust-lang/rust#72110
Alternative that makes use of external binaries both for Linux and Windows: http://www.sourceware.org/gdb/onlinedocs/gdb/Separate-Debug-Files.html
The text was updated successfully, but these errors were encountered: