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Pull request project-chip#10: Example newLight
Merge in WMN_TOOLS/matter from example_newLight to silabs Squashed commit of the following: commit 4bf0c26bd4829ec146574c99a77e4c58d242af21 Author: Elfelsoufi-SiLabs <moaminee@silabs.com> Date: Fri Jul 15 16:28:07 2022 -0400 ✨ Code improvements. commit 0cd0466e28a0e712636bce13ade7498a5ef47d3f Author: Elfelsoufi-SiLabs <moaminee@silabs.com> Date: Thu Jul 14 19:27:00 2022 -0400 ⌛️ Update the light app to use the new GSDK pwm drivers. commit dd9ecb156626b149cfdce49ec93e776499439594 Author: Elfelsoufi-SiLabs <moaminee@silabs.com> Date: Mon Jul 11 20:34:22 2022 -0400 🏗 Remove int usage and code clarifications. commit b745a8622636a608aeb869cab0f3106ac44773aa Author: Elfelsoufi-SiLabs <moaminee@silabs.com> Date: Mon Jul 4 19:08:22 2022 -0400 🛡 Include guards for incompatible boards. commit 2bde7a13337f2658ec7de4d8c37e7b00821722c9 Author: Elfelsoufi-SiLabs <moaminee@silabs.com> Date: Wed Jun 29 16:48:22 2022 -0400 ✨ Code improvements. commit 9fbb2497e7be70c97a70ad694e757e1009c5f837 Author: Elfelsoufi-SiLabs <moaminee@silabs.com> Date: Mon Jun 27 22:07:20 2022 -0400 🎨 Add Color Control. commit a3640854c813350323b7be18e8b7040c5c9fdfb8 Author: Elfelsoufi-SiLabs <moaminee@silabs.com> Date: Mon Jun 20 11:01:09 2022 -0400 →← Fix merge conflict.
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silabs_examples/sl-newLight/efr32/light_modules/LightingManager.cpp
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/* | ||
* | ||
* Copyright (c) 2020 Project CHIP Authors | ||
* Copyright (c) 2019 Google LLC. | ||
* All rights reserved. | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
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#include "LightingManager.h" | ||
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#include "AppConfig.h" | ||
#include "AppTask.h" | ||
#include <FreeRTOS.h> | ||
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#include <app/clusters/on-off-server/on-off-server.h> | ||
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using namespace chip; | ||
using namespace ::chip::DeviceLayer; | ||
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LightingManager LightingManager::sLight; | ||
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TimerHandle_t sLightTimer; | ||
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CHIP_ERROR LightingManager::Init() | ||
{ | ||
// Create FreeRTOS sw timer for light timer. | ||
sLightTimer = xTimerCreate("lightTmr", // Just a text name, not used by the RTOS kernel | ||
1, // == default timer period (mS) | ||
false, // no timer reload (==one-shot) | ||
(void *) this, // init timer id = light obj context | ||
TimerEventHandler // timer callback handler | ||
); | ||
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if (sLightTimer == NULL) | ||
{ | ||
EFR32_LOG("sLightTimer timer create failed"); | ||
return APP_ERROR_CREATE_TIMER_FAILED; | ||
} | ||
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bool currentLedState; | ||
// read current on/off value on endpoint one. | ||
chip::DeviceLayer::PlatformMgr().LockChipStack(); | ||
OnOffServer::Instance().getOnOffValue(1, ¤tLedState); | ||
chip::DeviceLayer::PlatformMgr().UnlockChipStack(); | ||
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mState = currentLedState ? kState_OnCompleted : kState_OffCompleted; | ||
mAutoTurnOffTimerArmed = false; | ||
mAutoTurnOff = false; | ||
mAutoTurnOffDuration = 0; | ||
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return CHIP_NO_ERROR; | ||
} | ||
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void LightingManager::SetCallbacks(Callback_fn_initiated aActionInitiated_CB, Callback_fn_completed aActionCompleted_CB) | ||
{ | ||
mActionInitiated_CB = aActionInitiated_CB; | ||
mActionCompleted_CB = aActionCompleted_CB; | ||
} | ||
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void LightingManager::SetLightCallbacks(Callback_fn_set_light aChangeLight_CB) | ||
{ | ||
mChangeLight_CB = aChangeLight_CB; | ||
} | ||
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bool LightingManager::IsActionInProgress() | ||
{ | ||
return (mState == kState_OffInitiated || mState == kState_OnInitiated); | ||
} | ||
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bool LightingManager::IsLightOn() | ||
{ | ||
return (mState == kState_OnCompleted); | ||
} | ||
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void LightingManager::EnableAutoTurnOff(bool aOn) | ||
{ | ||
mAutoTurnOff = aOn; | ||
} | ||
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void LightingManager::SetAutoTurnOffDuration(uint32_t aDurationInSecs) | ||
{ | ||
mAutoTurnOffDuration = aDurationInSecs; | ||
} | ||
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bool LightingManager::InitiateAction(int32_t aActor, Action_t aAction) | ||
{ | ||
bool action_initiated = false; | ||
State_t new_state; | ||
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// Initiate Turn On/Off Action only when the previous one is complete. | ||
if (mState == kState_OffCompleted && aAction == ON_ACTION) | ||
{ | ||
action_initiated = true; | ||
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new_state = kState_OnInitiated; | ||
} | ||
else if (mState == kState_OnCompleted && aAction == OFF_ACTION) | ||
{ | ||
action_initiated = true; | ||
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new_state = kState_OffInitiated; | ||
} | ||
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if (action_initiated) | ||
{ | ||
if (mAutoTurnOffTimerArmed && new_state == kState_OffInitiated) | ||
{ | ||
// If auto turn off timer has been armed and someone initiates turning off, | ||
// cancel the timer and continue as normal. | ||
mAutoTurnOffTimerArmed = false; | ||
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CancelTimer(); | ||
} | ||
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StartTimer(ACTUATOR_MOVEMENT_PERIOS_MS); | ||
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// Since the timer started successfully, update the state and trigger callback | ||
mState = new_state; | ||
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if (mActionInitiated_CB) | ||
{ | ||
mActionInitiated_CB(aAction, aActor); | ||
} | ||
} | ||
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return action_initiated; | ||
} | ||
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bool LightingManager::InitiateActionLight(int32_t aActor, Action_t aAction, uint16_t endpoint, uint8_t value) | ||
{ | ||
bool action_initiated = false; | ||
bool onoff_complete = (mState == kState_OnCompleted || mState == kState_OffCompleted); | ||
bool led_action = ((aAction == MOVE_TO_LEVEL) || (aAction == MOVE_TO_HUE) || (aAction == MOVE_TO_SAT)); | ||
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if (onoff_complete && led_action) | ||
{ | ||
action_initiated = true; | ||
mChangeLight_CB(aAction, endpoint, value); | ||
} | ||
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return action_initiated; | ||
} | ||
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void LightingManager::StartTimer(uint32_t aTimeoutMs) | ||
{ | ||
if (xTimerIsTimerActive(sLightTimer)) | ||
{ | ||
EFR32_LOG("app timer already started!"); | ||
CancelTimer(); | ||
} | ||
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// timer is not active, change its period to required value (== restart). | ||
// FreeRTOS- Block for a maximum of 100 ticks if the change period command | ||
// cannot immediately be sent to the timer command queue. | ||
if (xTimerChangePeriod(sLightTimer, (aTimeoutMs / portTICK_PERIOD_MS), 100) != pdPASS) | ||
{ | ||
EFR32_LOG("sLightTimer timer start() failed"); | ||
appError(APP_ERROR_START_TIMER_FAILED); | ||
} | ||
} | ||
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void LightingManager::CancelTimer(void) | ||
{ | ||
if (xTimerStop(sLightTimer, 0) == pdFAIL) | ||
{ | ||
EFR32_LOG("sLightTimer stop() failed"); | ||
appError(APP_ERROR_STOP_TIMER_FAILED); | ||
} | ||
} | ||
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void LightingManager::TimerEventHandler(TimerHandle_t xTimer) | ||
{ | ||
// Get light obj context from timer id. | ||
LightingManager * light = static_cast<LightingManager *>(pvTimerGetTimerID(xTimer)); | ||
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// The timer event handler will be called in the context of the timer task | ||
// once sLightTimer expires. Post an event to apptask queue with the actual handler | ||
// so that the event can be handled in the context of the apptask. | ||
AppEvent event; | ||
event.Type = AppEvent::kEventType_Timer; | ||
event.TimerEvent.Context = light; | ||
if (light->mAutoTurnOffTimerArmed) | ||
{ | ||
event.Handler = AutoTurnOffTimerEventHandler; | ||
} | ||
else | ||
{ | ||
event.Handler = ActuatorMovementTimerEventHandler; | ||
} | ||
GetAppTask().PostEvent(&event); | ||
} | ||
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void LightingManager::AutoTurnOffTimerEventHandler(AppEvent * aEvent) | ||
{ | ||
LightingManager * light = static_cast<LightingManager *>(aEvent->TimerEvent.Context); | ||
int32_t actor = 0; | ||
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// Make sure auto turn off timer is still armed. | ||
if (!light->mAutoTurnOffTimerArmed) | ||
{ | ||
return; | ||
} | ||
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light->mAutoTurnOffTimerArmed = false; | ||
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EFR32_LOG("Auto Turn Off has been triggered!"); | ||
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light->InitiateAction(actor, OFF_ACTION); | ||
} | ||
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void LightingManager::ActuatorMovementTimerEventHandler(AppEvent * aEvent) | ||
{ | ||
Action_t actionCompleted = INVALID_ACTION; | ||
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LightingManager * light = static_cast<LightingManager *>(aEvent->TimerEvent.Context); | ||
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if (light->mState == kState_OffInitiated) | ||
{ | ||
light->mState = kState_OffCompleted; | ||
actionCompleted = OFF_ACTION; | ||
} | ||
else if (light->mState == kState_OnInitiated) | ||
{ | ||
light->mState = kState_OnCompleted; | ||
actionCompleted = ON_ACTION; | ||
} | ||
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if (actionCompleted != INVALID_ACTION) | ||
{ | ||
if (light->mActionCompleted_CB) | ||
{ | ||
light->mActionCompleted_CB(actionCompleted); | ||
} | ||
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if (light->mAutoTurnOff && actionCompleted == ON_ACTION) | ||
{ | ||
// Start the timer for auto turn off | ||
light->StartTimer(light->mAutoTurnOffDuration * 1000); | ||
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light->mAutoTurnOffTimerArmed = true; | ||
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EFR32_LOG("Auto Turn off enabled. Will be triggered in %u seconds", light->mAutoTurnOffDuration); | ||
} | ||
} | ||
} |
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