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assert: fix loose set and map comparison #22495
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The fast path did not anticipate different ways to express a loose equal string value (e.g., 1n == '+0001'). This is now fixed with the downside that all primitives that could theoretically have equal entries must go through a full comparison. Only strings, symbols, undefined and null can be detected in a fast path as those entries have a strictly limited set of possible equal entries.
// type is a string, number, bigint or boolean. The reason is that those values | ||
// can match lots of different string values (e.g., 1n == '+00001'). | ||
function findLooseMatchingPrimitives(prim) { | ||
switch (typeof prim) { |
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Are you sure this doesn't cause performance issues still?
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It does. Significantly for loose comparison for any keys that are primitives that are not null
, undefined
, symbols and strings that are not loosely equal to any other values.
For strings as primitives that are not loosely equal to numbers:
(A small performance increase)
assert/deepequal-set.js method='deepEqual_mixed' strict=0 len=500 n=500 -0.38 % ±0.93% ±1.24% ±1.62%
assert/deepequal-set.js method='deepEqual_mixed' strict=1 len=500 n=500 *** 5.23 % ±1.89% ±2.53% ±3.30%
assert/deepequal-set.js method='deepEqual_objectOnly' strict=0 len=500 n=500 -0.32 % ±1.25% ±1.67% ±2.19%
assert/deepequal-set.js method='deepEqual_objectOnly' strict=1 len=500 n=500 0.89 % ±2.38% ±3.19% ±4.22%
assert/deepequal-set.js method='deepEqual_primitiveOnly' strict=0 len=500 n=500 -0.05 % ±1.81% ±2.41% ±3.14%
assert/deepequal-set.js method='deepEqual_primitiveOnly' strict=1 len=500 n=500 -0.04 % ±2.02% ±2.70% ±3.53%
assert/deepequal-set.js method='notDeepEqual_mixed' strict=0 len=500 n=500 *** 2.59 % ±0.99% ±1.32% ±1.72%
assert/deepequal-set.js method='notDeepEqual_mixed' strict=1 len=500 n=500 2.00 % ±2.38% ±3.17% ±4.12%
assert/deepequal-set.js method='notDeepEqual_objectOnly' strict=0 len=500 n=500 -0.25 % ±0.84% ±1.12% ±1.46%
assert/deepequal-set.js method='notDeepEqual_objectOnly' strict=1 len=500 n=500 -0.34 % ±2.01% ±2.68% ±3.49%
assert/deepequal-set.js method='notDeepEqual_primitiveOnly' strict=0 len=500 n=500 *** 4.24 % ±1.89% ±2.52% ±3.28%
assert/deepequal-set.js method='notDeepEqual_primitiveOnly' strict=1 len=500 n=500 0.57 % ±3.65% ±4.87% ±6.37%
For numbers as primitives:
(A significant performance loss for loose not equal checks)
assert/deepequal-set.js method='deepEqual_mixed' strict=0 len=500 n=500 * -4.01 % ±3.39% ±4.60% ±6.18%
assert/deepequal-set.js method='deepEqual_mixed' strict=1 len=500 n=500 *** 4.35 % ±1.94% ±2.61% ±3.44%
assert/deepequal-set.js method='deepEqual_primitiveOnly' strict=0 len=500 n=500 * 5.06 % ±4.38% ±5.93% ±7.91%
assert/deepequal-set.js method='deepEqual_primitiveOnly' strict=1 len=500 n=500 0.48 % ±5.28% ±7.08% ±9.31%
assert/deepequal-set.js method='notDeepEqual_mixed' strict=0 len=500 n=500 *** -87.74 % ±3.30% ±4.49% ±6.05%
assert/deepequal-set.js method='notDeepEqual_mixed' strict=1 len=500 n=500 -0.52 % ±2.56% ±3.44% ±4.55%
assert/deepequal-set.js method='notDeepEqual_primitiveOnly' strict=0 len=500 n=500 *** -39.88 % ±4.70% ±6.31% ±8.34%
assert/deepequal-set.js method='notDeepEqual_primitiveOnly' strict=1 len=500 n=500 -2.68 % ±3.50% ±4.72% ±6.28%
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I tried another approach to overcome the downside but it is simply not possible to absolutely be sure there is no other loosely equal entry.
Now a primitive that could match something else has to go through all entries at least once. Before, it would stop when the entry was found as not having a corresponding entry.
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What I was referring to was specifically the use of switch (typeof prim)
vs. an if
-else
ladder. I'm thinking V8 might still not optimize well when typeof
is used in this way, because it's being treated as a variable instead of a direct comparison?
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Tracking issue: https://bugs.chromium.org/p/v8/issues/detail?id=8093
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Seems like there is a tiny difference. I don't think it's significant enough that we should refactor the code. Instead, V8 should just improve it and we'll benefit from it as soon as that lands in Node.
@nodejs/util PTAL |
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I totally missed this in the original!
I'm also not a fan of the regression but given where we started and the fact this is a bug fix I recommend we land this asap and talk optimizing later.
@benjamingr this code is in core since 8.x. After thinking about it again it's likely possible by using the former approach in a similar way: Check for "typical" loose equal entries if no matching one is found and make sure the entry is not already in the cache (primitives may only exist once in a set / as map key). If one exists, cache it. If none exists, search the whole other set / map for the entry. If none exist, fail. Otherwise, add it to the cache and continue. This approach allows a performance nearer to the original one in all "simple" cases (1 == true) and is worse if all entries are weird string numbers (e.g., '-0000.0' == 0). However, I am not convinced to add a fast path for the loose equality as it's still fast enough and no one should use it anyway. The implementation would just be more complex. |
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Reviewing less on implementation and more on philosophy. I'm 👍 on fixing the bug first then following up on perf because getting the wrong result, but fast isn't helpful. In the context of comparisons I can also see this case, loose map/set comparisons, carrying a reasonable expectation of being less speedy than more strict forms.
lib/internal/util/comparisons.js
Outdated
case 'string': | ||
const number = +prim; | ||
if (Number.isNaN(number)) { | ||
return false; |
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☝️ might pluck the Number.isNaN
reference above.
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Comment addressed.
lib/internal/util/comparisons.js
Outdated
@@ -387,12 +387,10 @@ function findLooseMatchingPrimitives(prim) { | |||
case 'symbol': | |||
return false; | |||
case 'string': | |||
const number = +prim; | |||
prim = +prim; |
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Not a huge fan of this change (makes it harder to follow IMO) but still LGTM on the PR.
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Shall I change it back?
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No strong feelings - I'm just not a fan of this sort of assignment since it takes another extra step to follow - but you can absolutely land as is if you want.
The fast path did not anticipate different ways to express a loose equal string value (e.g., 1n == '+0001'). This is now fixed with the downside that all primitives that could theoretically have equal entries must go through a full comparison. Only some strings, symbols, undefined, null and NaN can be detected in a fast path as those entries have a strictly limited set of possible equal entries. PR-URL: nodejs#22495 Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com> Reviewed-By: Rich Trott <rtrott@gmail.com> Reviewed-By: John-David Dalton <john.david.dalton@gmail.com>
Landed in be5e396 🎉 |
The fast path did not anticipate different ways to express a loose equal string value (e.g., 1n == '+0001'). This is now fixed with the downside that all primitives that could theoretically have equal entries must go through a full comparison. Only some strings, symbols, undefined, null and NaN can be detected in a fast path as those entries have a strictly limited set of possible equal entries. PR-URL: #22495 Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com> Reviewed-By: Rich Trott <rtrott@gmail.com> Reviewed-By: John-David Dalton <john.david.dalton@gmail.com>
The fast path did not anticipate different ways to express a loose equal string value (e.g., 1n == '+0001'). This is now fixed with the downside that all primitives that could theoretically have equal entries must go through a full comparison. Only some strings, symbols, undefined, null and NaN can be detected in a fast path as those entries have a strictly limited set of possible equal entries. PR-URL: #22495 Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com> Reviewed-By: Rich Trott <rtrott@gmail.com> Reviewed-By: John-David Dalton <john.david.dalton@gmail.com>
The fast path did not anticipate different ways to express a loose
equal string value (e.g., 1n == '+0001'). This is now fixed with the
downside that all primitives that could theoretically have equal
entries must go through a full comparison.
Only strings (partially), symbols, undefined and null can be detected
in a fast path as those entries have a strictly limited set of possible
equal entries.
Checklist
make -j4 test
(UNIX), orvcbuild test
(Windows) passes