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False warning for highways connected only to unloaded highways #5938
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@SilentSpike Yep, I've seen this plenty of times in testing. It'd be nice to resolve this accurately by downloading more nearby/connecting data (see #5180). In the meantime we could ignore disconnected highways that overlap non-downloaded tiles. |
related #2248 |
You'd have to issue map calls along the length of the way, which could get expensive. You'll also then up with a bunch of new ways which exit the downloaded area.
I think this is the better choice. Errors of this type outside the downloaded area were obviously not created in the current editing session. |
I just added this to #6140 🎉 I also noticed that both the In this example below, the left tile was loaded first, and an I'll think more about this too, because anyplace in the code that we test the For example, we check |
Done in #6140 |
See this scenario:
If you open location
map=18/57.08568/-2.14301
and hover over the highway, it is flagged as disconnected. In reality, it is connected, but just so long that (I assume) iD hasn't loaded the data where it connects to the rest of the network.The text was updated successfully, but these errors were encountered: