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Respect tiled properties as an array #682

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Feb 18, 2021
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17 changes: 15 additions & 2 deletions src/tilemap/Tilemap.js
Original file line number Diff line number Diff line change
Expand Up @@ -461,9 +461,22 @@ Phaser.Tilemap.prototype = {

group.add(sprite);

for (var property in obj.properties)
// Set properties the class may have, or setData those it doesn't
if (Array.isArray(obj.properties))
{
group.set(sprite, property, obj.properties[property], false, false, 0, true);
// Tiled objects custom properties format
obj.properties.forEach(function (propData)
{
var key = propData.name;
sprite[key] = propData.value;
});
}
else
{
for (var property in obj.properties)
{
group.set(sprite, property, obj.properties[property], false, false, 0, true);
}
}
}
}
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