Releases: pixijs/assetpack
Releases Β· pixijs/assetpack
v1.2.2
What's Changed
- fix: ci not running on PR's by @Zyie in #104
- fix: pixi.md docs by @furic in #90
- fix: Use unix paths in AssetWatcher.ts by @bryanwood in #103
New Contributors
- @bryanwood made their first contribution in #103
Full Changelog: v1.2.1...v1.2.2
v1.2.1
v1.2.0
What's Changed
- feat: Added support for nameStyle option in Manifest by @CatchABus in #95
- feat: add support for json5 by @GoodBoyDigital in #94
New Contributors
- @CatchABus made their first contribution in #95
- @GoodBoyDigital made their first contribution in #94
Full Changelog: v1.1.1...v1.2.0
v1.1.1
What's Changed
- fix: compressed textures failing to install on windows by @ddenisyuk in #86
Full Changelog: v1.1.0...v1.1.1
v1.1.0
What's Changed
- fix: pixiPipes resolution options override by @Fire7 in #74
- fix: ensure allMetaData is up to date by @Zyie in #81
- fix: compress plugin not outputting original image by @Zyie in #75
- fix: relative names when using removeFileExtension by @Zyie in #77
- chore: fix typo in Texture Packer Compress by @furic in #80
- feat: Add compressed textures support by @ddenisyuk in #72
- feat: allow tags to be added manifest data directly by @Zyie in #82
- feat: add frame names to spritesheet manifest data by @Zyie in #84
New Contributors
- @Fire7 made their first contribution in #74
- @furic made their first contribution in #80
- @ddenisyuk made their first contribution in #72
Full Changelog: v1.0.0...v1.1.0
v1.0.0
This is the 1.0 of AssetPack which is a complete overhaul of AssetPack to simplify its design and provide some new powerful features
- Caching now works! AssetPack will only transform an asset when it changes
- Supports multipacked spritesheets
- Supports compressing spritesheets and atlas files to webp/avif
- Added cache busting strings to filenames
- Remove monorepo design, you now only need to install
@assetpack/core
Check out the docs for how to use this version of AssetPack:
https://pixijs.io/assetpack/
Full Changelog: v0.8.0...v1.0.0
v1.0.0-rc
This is the first release of the 1.0 of AssetPack which is a complete overhaul of AssetPack to simplify its design and provide some new powerful features
- Caching now works! AssetPack will only transform an asset when it changes
- Supports multipacked spritesheets
- Supports compressing spritesheets and atlas files to webp/avif
- Added cache busting strings to filenames
- Remove monorepo design, you now only need to install
@assetpack/core
Check out the docs for how to use this version of AssetPack:
https://pixijs.io/assetpack/
Full Changelog: v0.8.0...v1.0.0-rc
v0.8.0
What's Changed
- feat(manifest): update manifest output for v8 manifest compatibility by @Zyie in #49
- this is a breaking change for the manifest output. It uses
alias
/src
instead ofname
/srcs
as the keys
- this is a breaking change for the manifest output. It uses
Full Changelog: v0.7.0...v0.8.0
v0.7.0
What's Changed
- fix(core): Fix glob patterns not being relative to entry location by @Zyie in #34
- feat(compress): Adds compress plugin by @Zyie in #36
- You can now define one plugin for all compressions, instead of having to add individual ones
Old plugins do still exist for backwards compatibility
const config = { plugins: { + compress: compress({ + webp: false, + avif: false, + }), - compressPng: compressPng(), - compressJpg: compressJpg() }, }
- You can now define one plugin for all compressions, instead of having to add individual ones
- feat(core): Adds ability to set multiple values to a tag by @Zyie in #35
- fix: add ffmpeg installer for fluentmpeg by @miltoncandelero
Full Changelog: v0.6.2...v0.7.0
v0.6.2
What's Changed
Full Changelog: v0.6.1...v0.6.2