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Examples app bundle v1 #6594
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Examples app bundle v1 #6594
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slimbuck
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May 23, 2024
MAG-AdrianMeredith
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Aug 6, 2024
* Branch 1.71 * GS reorder fix (playcanvas#6409) * Gsplat rendering fix (playcanvas#6590) * [Fix] Add missing exposure handling from the Neutral tonemapping (playcanvas#6592) * Examples app bundle v1 (playcanvas#6594) * treeshake smallest enabled * ignore playcanvas PCUI from being treeshaken * treeshake ignore only pcui * added device type constants directly (no playcanvas dependency) * format rollup * Updated PCUI * removed PCUI aliasing * added publint to ci; removed build:publish (playcanvas#6595) * replaces slashes for windows (playcanvas#6603) * fixed using query params with iframe example (playcanvas#6605) * Fix types for calcAabb functions (playcanvas#6596) * Exports and types fixes v1 (playcanvas#6624) * cleaned up ts and js config; adds debug and profiler to exports * set module resolution to node * Examples config fixes v1 (playcanvas#6627) * added package json for linting of example modules and renamed @examples to examples * fixed missing merge conflict * fixed fallback options (playcanvas#6629) * fixed example types (playcanvas#6635) * adjusted publint error * Fix URL handling in ScriptHandler (playcanvas#6639) (playcanvas#6655) * Particle system uses uint16 indices instead of uint32 (playcanvas#6661) Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com> * Fix the definition of sheenTint Standard Material property (playcanvas#6665) Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com> * Update to skybox shader to map it closer to the infinity (playcanvas#6664) Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com> * Fix shader chunk error for tonemapped compressed GS (playcanvas#6670) * Cherry picked: Add JSDoc for getters (playcanvas#6685) * Gsplat fixes (playcanvas#6710) * GSplat reorder and shader speedup (playcanvas#6715) (playcanvas#6716) * Update setFromMat4 and add tests (playcanvas#6720) * Do not compile different shader for opacity of 1 and diffuse tint of white (playcanvas#6721) Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com> * Compressed splat update (playcanvas#6746) * Unify gsplat shaders (playcanvas#6753) * Branch 1.72 * Fix gsplat example (playcanvas#6754) * Improve some JSDoc class descriptions (playcanvas#6725) * Improve some JSDoc class descriptions * Lint fixes * Improve GSplatComponent * Remove redundant debugRender from GSplat examples * Improve the Color class description * Leverage WebXR types in public API (playcanvas#6713) * Improve typings and docs for XrPlane (playcanvas#6708) * Improve typing for XrPlane#points * Tweak docs for XrPlane#label * Improve class description * Improve orientation docs * Tweak example source * Correct XrTrackedImage construction docs * Tighten type for XrPlane#orientation * Tweaks to XrAnchor source (playcanvas#6706) * Tweaks to XrAnchor source * More minor docs tweaks * Improve forget docs * Invoke stopPropagation on pointer events handled by gizmo (playcanvas#6770) * [Fix] Stencil clearing was not setting up the mask correctly (playcanvas#6778) * Fix WebXR depth sensing on quest 3 (playcanvas#6774) * Update Tags class to use spread instead of arguments (playcanvas#6775) * Use object destructuring with vectors (playcanvas#6777) * Minor refactor of Curve class (playcanvas#6780) * Minor refactor of Curve class * Tweaks to docs * Gizmo event fix (playcanvas#6790) * Small gizmo event handler fix (playcanvas#6811) * Support for OffscreenCanvas in Web Workers (playcanvas#5167) * Support for OffscreenCanvas in Web Workers playcanvas#2481 * Update graphics-device.js * Update platform.js --------- Co-authored-by: Will Eastcott <willeastcott@gmail.com> * Add gsplat mapping (playcanvas#6824) * array length fix * Branch 1.73 * v1.73.0 * [Fix] Fix albedo debug output (playcanvas#6836) Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com> * Fix gsplat sorting bug (playcanvas#6845) * v1.73.1 * Small fix to gsplat sorter (playcanvas#6846) * Allow blit to backbuffer (playcanvas#6849) * always assign animation assets to anim component (playcanvas#6863) * getAnimationAsset returns Asset (playcanvas#6864) * fixed getAnimationAsset return to be asset * reverts change as breaking and updates type to match * Update src/framework/components/anim/component-layer.js Co-authored-by: Will Eastcott <will@playcanvas.com> * Update src/framework/components/anim/component-layer.js Co-authored-by: Will Eastcott <will@playcanvas.com> --------- Co-authored-by: Will Eastcott <will@playcanvas.com> * 1.73.2 * v1.73.3 * v1.73.4 * Support for EXT_mesh_gpu_instancing extension (playcanvas#6869) Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com> --------- Co-authored-by: Donovan Hutchence <slimbuck7@gmail.com> Co-authored-by: Martin Valigursky <59932779+mvaligursky@users.noreply.github.com> Co-authored-by: KPal <48248865+kpal81xd@users.noreply.github.com> Co-authored-by: Will Eastcott <will@playcanvas.com> Co-authored-by: kpal <kpal81xd@gmail.com> Co-authored-by: Mark Lundin <marklundin@users.noreply.github.com> Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com> Co-authored-by: mrmaxm <core@moka.co> Co-authored-by: Michael Franzl <michael@franzl.name> Co-authored-by: Will Eastcott <willeastcott@gmail.com>
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Includes GH-6588 changes for engine v1