Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Hmm. That sounds like an odd
mesh3d
behavior that doesn't have a correspondence in other traces. Can you confirm?There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Actually there is also this bug #3741 in
gl-mesh3d
.There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
@etpinard It is actually the case for other 3d traces e.g.
scatter3d
: codepen.There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I'm starting to get a little confused by this issue.
First, see https://codepen.io/etpinard/pen/yrMmpJ?editors=0010 - looks like
scatter3d
is behaving inconsistently. Colors set asrgb(200,100,150,0.2)
don't show an alpha channel inscatter
. To show that alpha channel, one has to use thergba
prefix e.g.rgba(200,100,150,0.2)
. That's probably something we could add to themarker.color
attribute description:plotly.js/src/components/colorscale/attributes.js
Lines 108 to 114 in 1d0acf0
Next, if I'm understanding correctly #3348 is about
vertexcolor
accepting colors as[1,0,0,1]
AND[255,0,0,255
] see https://codepen.io/etpinard/pen/rbyXvm and https://codepen.io/etpinard/pen/GPNwYX for examples which yield the same graph using differentvertexcolor
denominator.Things are a little messy here. So feel free to take this issue wherever you please.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
@etpinard thanks for the review.
You are right. There is a problem with
Alpha > 1
not being mapped to 0 - 1 range.That one should actually be labelled as a bug!