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Refactors sprites.BaseSprite #357
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pathunstrom
changed the title
Renames Rotatable to RotatableMixin
Refactors sprites.BaseSprite
Aug 24, 2019
AstraLuma
requested changes
Aug 24, 2019
@@ -15,6 +15,8 @@ | |||
DEFAULT_RESOLUTION = 800, 600 | |||
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# TODO: Move Image out of the renderer so sprites can type hint | |||
# appropriately. |
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I've been type-hinting with Asset
to avoid this, but yeah, we have a circular dependency problem.
AstraLuma
approved these changes
Aug 28, 2019
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Aug 28, 2019
357: Refactors sprites.BaseSprite r=astronouth7303 a=pathunstrom I was just going to handle the rename, but decided to do all of this together with an okay from @astronouth7303. Not ready for merge, going to clean up the docs around Sprites and add tests for ppb.sprites.Sprite and ppb.BaseSprite. Additionally, would like to cleave out the various bits from the mixins into their own tests. Resolves #347 Resolves #352 Resolves #353 Resolves #354 Resolves #355 Co-authored-by: Piper Thunstrom <pathunstrom@gmail.com>
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I was just going to handle the rename, but decided to do all of this together with an okay from @astronouth7303. Not ready for merge, going to clean up the docs around Sprites and add tests for ppb.sprites.Sprite and ppb.BaseSprite. Additionally, would like to cleave out the various bits from the mixins into their own tests.
Resolves #347
Resolves #352
Resolves #353
Resolves #354
Resolves #355