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Add support for playing a per-ruleset sound when switching rulesets #12528
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21f34be
Add support for per-ruleset sample playback when switching rulesets (…
nekodex d20a869
Update resources
peppy 891a6a8
Merge branch 'master' into ruleset-switch-sounds
peppy a9a24bd
Merge branch 'master' into ruleset-switch-sounds
peppy fbb9cb3
Fix broken merge resolution
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You mentioned that custom rulesets can also use this, but they won't be able to with this logic as it stands. The resource would need to be read from their storage, not the game's one.
Not sure if this is an issue just yet though. Might be something we add support for in the future.
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Oh, I didn't realise that custom ruleset resources were independent... bad assumption on my behalf about how resources worked then, oops.
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Something similar to
CreateIcon()
is likely what we want, but I would probably recommend not doing that just yet due to concerns mentioned in #11240.