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Fix two bugs in embed action. #11

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tvandijck
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@@ -27,6 +27,8 @@
trigger = "embed",
description = "Embed scripts in scripts.c; required before release builds",
execute = function ()
_MAIN_SCRIPT_DIR = os.getcwd()
_SCRIPT_DIR = path.join(_MAIN_SCRIPT_DIR, "scripts")
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How did this help?

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Before this change, none of my lua scripts would get added to the embed... these two lines are in the premake4.lua script, but not in the premake5.lua script, so I copied them... made it work. Note that this may be because I was using a fairly 'old' premake5.exe to do the embedding... but I would argue that the embed process should remain as backwards compatible as possible.

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I had to add those lines to premake4.lua because the 4.x code doesn't set those variables. Premake 5.x does, so these shouldn't be needed. You might want to try again without them, or provide more information about what's going wrong so we can figure out the right fix.

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starkos commented Apr 6, 2015

I'm rejecting this one, because those variables should be already set, and I believe there is some other problem at work. If you can provide a little more information about what's going on we can treat it as a bug and try to find the right fix.

@starkos starkos closed this Apr 6, 2015
martin-traverse pushed a commit to martin-traverse/premake-core that referenced this pull request Apr 19, 2016
Switch over to exceptionhandling() and rtti()
tvandijck pushed a commit to tvandijck/premake-core that referenced this pull request May 11, 2016
Switch over to exceptionhandling() and rtti()
samsinsane pushed a commit to LORgames/premake-core that referenced this pull request Apr 5, 2018
vadz added a commit to vadz/premake-core that referenced this pull request Aug 27, 2023
Rename buffer_init() to avoid clashing with a function with the same
name in luasocket code: under Linux, due to the of "flat" ELF
namespaces, when luasocket shared library is loaded into premake process
the existing premake function is used instead of the function defined in
luasocket code, resulting in luasocket buffer not being properly
initialized which, in turn, leads to mysterious crashes as soon as it's
used, e.g. dereferencing null timeout field:

	(gdb) bt
	#0  0x00007ffff7cce642 in timeout_markstart (tm=0x0) at ../../binmodules/luasocket/src/timeout.c:116
	premake#1  0x00007ffff7cc7618 in buffer_meth_receive (L=0x5555557882a8, buf=0x5555559044a0) at ../../binmodules/luasocket/src/buffer.c:113
	premake#2  0x00007ffff7ccd545 in meth_receive (L=0x5555557882a8) at ../../binmodules/luasocket/src/tcp.c:135
	premake#3  0x000055555558c1cc in luaD_precall (L=0x5555557882a8, func=0x5555558e36b0, nresults=1) at ../../contrib/lua/src/ldo.c:434
	premake#4  0x00005555555a971f in luaV_execute (L=0x5555557882a8) at ../../contrib/lua/src/lvm.c:1134
	premake#5  0x000055555558c555 in luaD_call (L=0x5555557882a8, func=0x5555558e3640, nResults=0) at ../../contrib/lua/src/ldo.c:499
	premake#6  0x000055555558c5b3 in luaD_callnoyield (L=0x5555557882a8, func=0x5555558e3640, nResults=0) at ../../contrib/lua/src/ldo.c:509
	premake#7  0x0000555555588af5 in lua_callk (L=0x5555557882a8, nargs=2, nresults=0, ctx=0, k=0x0) at ../../contrib/lua/src/lapi.c:925
	premake#8  0x00005555555af4f2 in hookf (L=0x5555557882a8, ar=0x7fffffffd270) at ../../contrib/lua/src/ldblib.c:316
	premake#9  0x000055555558bafb in luaD_hook (L=0x5555557882a8, event=2, line=273) at ../../contrib/lua/src/ldo.c:269
	premake#10 0x000055555558b284 in luaG_traceexec (L=0x5555557882a8) at ../../contrib/lua/src/ldebug.c:687
	premake#11 0x00005555555a6b71 in luaV_execute (L=0x5555557882a8) at ../../contrib/lua/src/lvm.c:801
	premake#12 0x000055555558c555 in luaD_call (L=0x5555557882a8, func=0x555555889360, nResults=1) at ../../contrib/lua/src/ldo.c:499
	premake#13 0x000055555558c5b3 in luaD_callnoyield (L=0x5555557882a8, func=0x555555889360, nResults=1) at ../../contrib/lua/src/ldo.c:509
	premake#14 0x0000555555588b60 in f_call (L=0x5555557882a8, ud=0x7fffffffdbb0) at ../../contrib/lua/src/lapi.c:943
	premake#15 0x000055555558b5a5 in luaD_rawrunprotected (L=0x5555557882a8, f=0x555555588b2b <f_call>, ud=0x7fffffffdbb0)
	    at ../../contrib/lua/src/ldo.c:142
	premake#16 0x000055555558cd85 in luaD_pcall (L=0x5555557882a8, func=0x555555588b2b <f_call>, u=0x7fffffffdbb0, old_top=64, ef=48)
	    at ../../contrib/lua/src/ldo.c:729
	premake#17 0x0000555555588c28 in lua_pcallk (L=0x5555557882a8, nargs=0, nresults=1, errfunc=3, ctx=0, k=0x0)
	    at ../../contrib/lua/src/lapi.c:969
	premake#18 0x0000555555584734 in premake_pcall (L=0x5555557882a8, nargs=0, nresults=1) at ../../src/host/premake.c:287
	premake#19 0x0000555555584867 in premake_execute (L=0x5555557882a8, argc=5, argv=0x7fffffffdd98,
	    script=0x555555685052 "src/_premake_main.lua") at ../../src/host/premake.c:316
	premake#20 0x000055555558535e in main (argc=5, argv=0x7fffffffdd98) at ../../src/host/premake_main.c:19

For consistency, rename all the other buffer_xxx functions too, even
though they don't conflict with anything right now.
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3 participants