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update submodules: headers
Makefile CI (GCC C++17) #2308: Commit 4e3fe15 pushed by no-lex
December 15, 2024 08:21 1m 35s main
December 15, 2024 08:21 1m 35s
update submodules: headers
Makefile CI (GCC C++17) #2307: Commit b664a68 pushed by no-lex
December 14, 2024 08:40 1m 21s main
December 14, 2024 08:40 1m 21s
use new vec struct semantics for #98
Makefile CI (GCC C++17) #2306: Commit e3bd7da pushed by no-lex
December 14, 2024 08:38 47s main
December 14, 2024 08:38 47s
update submodules: headers
Makefile CI (GCC C++17) #2305: Commit 923a485 pushed by no-lex
December 14, 2024 07:02 1m 15s main
December 14, 2024 07:02 1m 15s
document animmodel part ctor
Makefile CI (GCC C++17) #2304: Commit 5f17a02 pushed by no-lex
December 13, 2024 07:40 1m 25s main
December 13, 2024 07:40 1m 25s
use appropriate params in rendersky SETSHADER
Makefile CI (GCC C++17) #2303: Commit c4e376e pushed by no-lex
December 12, 2024 06:52 1m 12s main
December 12, 2024 06:52 1m 12s
update submodules: headers
Makefile CI (GCC C++17) #2302: Commit f4bd682 pushed by no-lex
December 11, 2024 06:56 1m 14s main
December 11, 2024 06:56 1m 14s
update submodules: headers
Makefile CI (GCC C++17) #2301: Commit a6e390e pushed by no-lex
December 10, 2024 07:50 1m 19s main
December 10, 2024 07:50 1m 19s
make elementset struct named for #98
Makefile CI (GCC C++17) #2300: Commit eaffe48 pushed by no-lex
December 9, 2024 07:29 1m 9s main
December 9, 2024 07:29 1m 9s
use named structs in ident tests
Makefile CI (GCC C++17) #2299: Commit d4d58dd pushed by no-lex
December 8, 2024 02:01 1m 10s main
December 8, 2024 02:01 1m 10s
std::stroul in command.cpp runcode() for #52
Makefile CI (GCC C++17) #2298: Commit 13fc1d0 pushed by no-lex
December 8, 2024 01:36 1m 10s main
December 8, 2024 01:36 1m 10s
document meshgroup::totalframes
Makefile CI (GCC C++17) #2297: Commit a584b4b pushed by no-lex
December 7, 2024 18:27 1m 42s main
December 7, 2024 18:27 1m 42s
document animmodel::part::animated()
Makefile CI (GCC C++17) #2296: Commit 1c279bc pushed by no-lex
December 6, 2024 19:14 1m 26s main
December 6, 2024 19:14 1m 26s
document animmodel::addpart/parts
Makefile CI (GCC C++17) #2295: Commit 1d1bfe6 pushed by no-lex
December 5, 2024 07:50 1m 10s main
December 5, 2024 07:50 1m 10s
roll version string over to v0.48a
Makefile CI (GCC C++17) #2294: Commit df76410 pushed by no-lex
December 3, 2024 07:31 1m 13s v0.48a
December 3, 2024 07:31 1m 13s
roll version string over to v0.48a
Makefile CI (GCC C++17) #2293: Commit df76410 pushed by no-lex
December 3, 2024 06:43 1m 32s main
December 3, 2024 06:43 1m 32s
document meshgroup::bindtc
Makefile CI (GCC C++17) #2292: Commit 4ec74fc pushed by no-lex
December 2, 2024 07:20 1m 23s main
December 2, 2024 07:20 1m 23s
document meshgroup::groupname
Makefile CI (GCC C++17) #2291: Commit 8476974 pushed by no-lex
December 1, 2024 07:48 1m 19s main
December 1, 2024 07:48 1m 19s
document meshgroup::hasframe
Makefile CI (GCC C++17) #2290: Commit a0081a1 pushed by no-lex
November 30, 2024 07:57 1m 12s main
November 30, 2024 07:57 1m 12s
test animstate::operator!=
Makefile CI (GCC C++17) #2289: Commit 92b4de5 pushed by no-lex
November 29, 2024 06:26 1m 30s main
November 29, 2024 06:26 1m 30s
test animstate::operator==
Makefile CI (GCC C++17) #2288: Commit ddc4a57 pushed by no-lex
November 29, 2024 06:22 1m 10s main
November 29, 2024 06:22 1m 10s
update submodules: headers
Makefile CI (GCC C++17) #2287: Commit 2472507 pushed by no-lex
November 28, 2024 20:01 1m 12s main
November 28, 2024 20:01 1m 12s
document animmodel::locationsize()
Makefile CI (GCC C++17) #2286: Commit 19eb032 pushed by no-lex
November 28, 2024 06:06 1m 17s main
November 28, 2024 06:06 1m 17s
document animmodel::alphatest
Makefile CI (GCC C++17) #2285: Commit eda46ff pushed by no-lex
November 28, 2024 04:18 1m 10s main
November 28, 2024 04:18 1m 10s
std::string_view in gltfloader getblockbyname
Makefile CI (GCC C++17) #2284: Commit e48e042 pushed by no-lex
November 27, 2024 07:57 1m 20s main
November 27, 2024 07:57 1m 20s