-
Notifications
You must be signed in to change notification settings - Fork 8
Issues: project-imprimis/libprimis
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
Resolve shadowing parameters/variables
good first issue
This issue is easy to resolve for a novice
inconsistency
Issues that break convention rather than being faulty implementations
#269
opened Oct 26, 2023 by
no-lex
std::optional
instead of -1
indices
misimplementation
#268
opened Oct 19, 2023 by
no-lex
globalparams
is a field & global variable
misimplementation
#260
opened Oct 1, 2022 by
no-lex
Particle paths are hardcoded
misimplementation
Circumlocutious or redundant implementation
#253
opened Jul 16, 2022 by
no-lex
Stain paths are hardcoded
misimplementation
Circumlocutious or redundant implementation
#252
opened Jul 11, 2022 by
no-lex
Make Circumlocutious or redundant implementation
renderstate
a class
misimplementation
#241
opened Feb 2, 2022 by
no-lex
Remove deprecated OpenGL usages
misimplementation
Circumlocutious or redundant implementation
#234
opened Jan 11, 2022 by
no-lex
shadowmesh
object should absorb de facto member functions
misimplementation
#233
opened Dec 4, 2021 by
no-lex
Replace Issues that break convention rather than being faulty implementations
misimplementation
Circumlocutious or redundant implementation
vec
methods with operator overloads
inconsistency
#230
opened Oct 28, 2021 by
no-lex
Separate Circumlocutious or redundant implementation
renderva.cpp
into occlusion & vfc
misimplementation
#212
opened May 29, 2021 by
no-lex
Use Circumlocutious or redundant implementation
constexpr
for compile time constants
misimplementation
#210
opened Apr 22, 2021 by
no-lex
GETMATIDXVAR
macro hides function names
misimplementation
#208
opened Apr 18, 2021 by
no-lex
Remove Circumlocutious or redundant implementation
modelattach
from API
misimplementation
#207
opened Mar 29, 2021 by
no-lex
2
Move Circumlocutious or redundant implementation
Texture
relevant functions in as members
misimplementation
#204
opened Mar 6, 2021 by
no-lex
Mystery ternary in resolving an undocumented part of the engine
rendertexturepanel()
documentation request
#203
opened Mar 3, 2021 by
no-lex
Document resolving an undocumented part of the engine
grasstest
documentation request
#202
opened Mar 2, 2021 by
no-lex
Zoom sensitivity does not do anything.
bug
When the code doesn't work as intended
#201
opened Feb 28, 2021 by
ghost
Redundantly named render*.cpp/h files
misimplementation
Circumlocutious or redundant implementation
#200
opened Feb 26, 2021 by
no-lex
Replace bespoke text rendering functionality with SDL2-ttf
enhancement
Potential extensions to the engine spec
#199
opened Feb 14, 2021 by
no-lex
RAD
does not equal one radian
good first issue
#197
opened Jan 22, 2021 by
no-lex
Explicitly initialize all member variables in constructors
good first issue
This issue is easy to resolve for a novice
misimplementation
Circumlocutious or redundant implementation
#196
opened Jan 14, 2021 by
no-lex
Setting Upscaling to high causes a segfault.
bug
When the code doesn't work as intended
#194
opened Jan 10, 2021 by
ghost
Remove multiplayer restrictions from edit functionality
inconsistency
Issues that break convention rather than being faulty implementations
#193
opened Jan 10, 2021 by
no-lex
Previous Next
ProTip!
Follow long discussions with comments:>50.