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### Related <!-- Include links to any related issues/PRs in a bulleted list, for example: * Closes #1234 * Part of #1337 --> * Closes #8415 ### What Title. It looks like we never had a fallback provider for `NearClipPlane`. @Wumpf can you please confirm that this is correct? 🙏 <!-- Make sure the PR title and labels are set to maximize their usefulness for the CHANGELOG, and our `git log`. If you have noticed any breaking changes, include them in the migration guide. We track various metrics at <https://build.rerun.io>. For maintainers: * To run all checks from `main`, comment on the PR with `@rerun-bot full-check`. * To deploy documentation changes immediately after merging this PR, add the `deploy docs` label. -->
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crates/store/re_types/definitions/rerun/blueprint/archetypes.fbs
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crates/store/re_types/definitions/rerun/blueprint/archetypes/near_clip_plane.fbs
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namespace rerun.blueprint.archetypes; | ||
|
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/// Controls the distance to the near clip plane in 3D scene units. | ||
table NearClipPlane ( | ||
"attr.docs.unreleased", | ||
"attr.rerun.scope": "blueprint", | ||
"attr.rust.derive": "Copy" | ||
) { | ||
/// Controls the distance to the near clip plane in 3D scene units. | ||
/// | ||
/// Content closer than this distance will not be visible. | ||
near_clip_plane: rerun.blueprint.components.NearClipPlane ("attr.rerun.component_optional", order: 1000); | ||
} |
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crates/store/re_types/src/blueprint/archetypes/near_clip_plane.rs
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crates/store/re_types/src/blueprint/archetypes/visual_bounds2d.rs
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