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Objectron broken w/ new blueprint model #2176

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jleibs opened this issue May 19, 2023 · 1 comment
Closed

Objectron broken w/ new blueprint model #2176

jleibs opened this issue May 19, 2023 · 1 comment
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🟦 blueprint The data that defines our UI 🪳 bug Something isn't working 🔺 re_renderer affects re_renderer itself

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@jleibs
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jleibs commented May 19, 2023

Easy repro by just running objectron.

Appears related to the rendering of the world/camera entity as disabling it makes the behavior go away.

It seems like we might be toggling between treating the scene as a 2d vs a 3d view.

The space-view flickers between two states:
image
image

@jleibs jleibs added 🪳 bug Something isn't working 🔺 re_renderer affects re_renderer itself 🟦 blueprint The data that defines our UI labels May 19, 2023
@jleibs
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jleibs commented May 19, 2023

It looks like EditableAutoValue is the cause of the instability here.
Somehow the result of:

self.nav_mode = EditableAutoValue::Auto(scene.preferred_navigation_mode(space));

after through through a serialize/deserialize cycle is unstable.

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Labels
🟦 blueprint The data that defines our UI 🪳 bug Something isn't working 🔺 re_renderer affects re_renderer itself
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