Don't early-exit on non-pinhole transforms when looking up cameras #2194
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This was a real bug that we started hitting due to:
(one benefit of unstable traversal orders is it uncovers stuff like this).
Previously I assume we always got lucky due to something like the order being mostly deterministic as a function of insertion-order which was stable for objectron, but it seems likely a different insertion order could have broken this since if we ever hit a 3D transform before hitting the pinhole, we would never find the pinhole camera necessary to override the existence of the image in the heuristics.
Fixes:
Checklist
PR Build Summary: https://build.rerun.io/pr/2194