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Don't early-exit on non-pinhole transforms when looking up cameras #2194

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merged 1 commit into from
May 24, 2023

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@jleibs jleibs commented May 24, 2023

This was a real bug that we started hitting due to:

(one benefit of unstable traversal orders is it uncovers stuff like this).

Previously I assume we always got lucky due to something like the order being mostly deterministic as a function of insertion-order which was stable for objectron, but it seems likely a different insertion order could have broken this since if we ever hit a 3D transform before hitting the pinhole, we would never find the pinhole camera necessary to override the existence of the image in the heuristics.

Fixes:

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PR Build Summary: https://build.rerun.io/pr/2194

@jleibs jleibs changed the title Don't early-exit on non-pinhole cameras in objectron Don't early-exit on non-pinhole transforms in objectron May 24, 2023
@jleibs jleibs changed the title Don't early-exit on non-pinhole transforms in objectron Don't early-exit on non-pinhole transforms when looking up cameras May 24, 2023
@jleibs jleibs marked this pull request as ready for review May 24, 2023 06:11
@jleibs jleibs added the 🪳 bug Something isn't working label May 24, 2023
@jleibs jleibs merged commit 868ba47 into main May 24, 2023
@jleibs jleibs deleted the jleibs/objectron_flicker branch May 24, 2023 09:18
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