Entity-path order is not stable with new blueprint #2193
Labels
🟦 blueprint
The data that defines our UI
🪳 bug
Something isn't working
⛃ re_datastore
affects the datastore itself
The real root cause of:
Is that the entity-path query-order can change on storing/retrieving the space-view blueprint from the store.
This allows for numerous "unstable" bugs that result in flickering, etc.
We should define a reasonable order and always use it stably.
The text was updated successfully, but these errors were encountered: