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[battle_engine] fix multi hit/stormdrain-like interactions #1958
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kleeenexfeu
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This is here just for Explosion/Self Destruct, which can be changed to electric type and absorbed. I think running
tryfaintmon
only for those move effects would be fine, but it does need to be there or they'll glitch out.There was a problem hiding this comment.
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Interesting!
Why is it not there for volt absorb then?
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For whatever reason it was working properly with Volt Absorb IIRC, but not Lightningrod/Motor Drive.
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Added the fix for waterabsorb-like abilities, also left a comment to not wonder what's up in the future