Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Description
Full credit to @ghoulslash for this I'm just PRing it.
In
AI_IsMoveEffectInPlus
, the check for move effects that lower stats by 2 stages uses the incorrect effect Id. WhenShouldLowerStat
is called, it knows what stat to reference by offsetting the move effect such that it relates to the 0 - 6 scale of Pokemon stats.This works as intended for the cases where single stage effects are offset by
MOVE_EFFECT_ATK_MINUS_1
, but two stage effects are also offset byMOVE_EFFECT_ATK_MINUS_1
when they should be offset byMOVE_EFFECT_ATK_MINUS_2
. This PR just corrects that offset.Issue(s) that this PR fixes
Fixes #5197
People who collaborated with me in this PR
@ghoulslash for identifying / fixing, I'm just PRing it and explaining it for posterity.
Discord contact info
@Pawkkie