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Master -> Upcoming merge 2024-10-17 #5537
Merged
AsparagusEduardo
merged 82 commits into
rh-hideout:upcoming
from
AsparagusEduardo:_RHH/pr/upcoming/masterMerge_20241017
Oct 18, 2024
Merged
Master -> Upcoming merge 2024-10-17 #5537
AsparagusEduardo
merged 82 commits into
rh-hideout:upcoming
from
AsparagusEduardo:_RHH/pr/upcoming/masterMerge_20241017
Oct 18, 2024
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Removed generated files (layouts.h, map_groups.h) from git.
Added some documentation and simplified dependency scanning.
Secondary expansion is redundant.
Slight storage system documentation
Clean up defines lacking spaces
UB fix in battle_transition.c
preproc: support arbitrary expressions in enums
…ld-makefile-cleanup
[Build System Rewrite] Refactored `Makefile`
…ld-scaninc-speed
…ld-music-config
Fix incorrect point macros in contest_ai_script.inc
# Conflicts: # Makefile # include/battle.h # include/battle_main.h # include/battle_util.h # include/data.h # make_tools.mk # map_data_rules.mk # src/battle_setup.c # src/fieldmap.c
Bugfix for cable car hikerGraphicsIds array
Remove explicit symbol sizes in sym_common.txt
Ignore mGBA screenshots
Yes, this is honestly overkill, as it doesn't actually fix any behavioral bugs, but I was suggested to do this. This was a typo made in the source that GameFreak made, and the compiler warns against this. I opened a PR in pokeemerald expansion and was suggested to open one here.
Fix typo: | should be || in Task_TryFieldPoisonWhiteOut
* Fixes Partner targeting and Acupressure/Ally Switch interaction * More tests * Update test/battle/move.c
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Description
Made a PR instead of merging directly because I can't open the emulator at this moment.
My main approach with Makefile was using the version present in
master
and then reimplementing the following PRs:Discord contact info
AsparagusEduardo