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Master -> Upcoming merge 2024-10-17 #5537

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AsparagusEduardo
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@AsparagusEduardo AsparagusEduardo commented Oct 17, 2024

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Made a PR instead of merging directly because I can't open the emulator at this moment.

My main approach with Makefile was using the version present in master and then reimplementing the following PRs:

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AsparagusEduardo

Icedude907 and others added 30 commits November 12, 2023 00:53
Removed generated files (layouts.h, map_groups.h) from git.
Added some documentation and simplified dependency scanning.
Secondary expansion is redundant.
Slight storage system documentation
preproc: support arbitrary expressions in enums
[Build System Rewrite] Refactored `Makefile`
Fix incorrect point macros in contest_ai_script.inc
# Conflicts:
#	Makefile
#	include/battle.h
#	include/battle_main.h
#	include/battle_util.h
#	include/data.h
#	make_tools.mk
#	map_data_rules.mk
#	src/battle_setup.c
#	src/fieldmap.c
GriffinRichards and others added 27 commits October 2, 2024 15:34
Bugfix for cable car hikerGraphicsIds array
Remove explicit symbol sizes in sym_common.txt
Yes, this is honestly overkill, as it doesn't actually fix any behavioral bugs, but I was suggested to do this. This was a typo made in the source that GameFreak made, and the compiler warns against this. I opened a PR in pokeemerald expansion and was suggested to open one here.
Fix typo: | should be || in Task_TryFieldPoisonWhiteOut
* Fixes Partner targeting and Acupressure/Ally Switch interaction

* More tests

* Update test/battle/move.c
@AsparagusEduardo AsparagusEduardo merged commit f88046b into rh-hideout:upcoming Oct 18, 2024
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@AsparagusEduardo AsparagusEduardo deleted the _RHH/pr/upcoming/masterMerge_20241017 branch October 18, 2024 01:00
@AsparagusEduardo AsparagusEduardo added the type: sync Syncing with pret's upstream label Oct 19, 2024
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