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Releases: ruffle-rs/ruffle

Nightly 2024-10-14

14 Oct 00:04
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Nightly 2024-10-14 Pre-release
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Full Changelog: nightly-2024-10-13...nightly-2024-10-14

Nightly 2024-10-13

13 Oct 00:04
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Nightly 2024-10-13 Pre-release
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What's Changed

  • core: Do not allocate or render empty Drawings by @moulins in #18241
  • desktop: Do not warn about GameMode on non-Linux unless explicitly enabled by @kjarosh in #18242

Full Changelog: nightly-2024-10-12...nightly-2024-10-13

Nightly 2024-10-12

12 Oct 00:04
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Nightly 2024-10-12 Pre-release
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Full Changelog: nightly-2024-10-11...nightly-2024-10-12

Nightly 2024-10-11

11 Oct 00:04
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Nightly 2024-10-11 Pre-release
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What's Changed

  • core: Fix "Failed to get Object" panics by @CUB3D in #18046

Full Changelog: nightly-2024-10-10...nightly-2024-10-11

Nightly 2024-10-10

10 Oct 00:04
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Nightly 2024-10-10 Pre-release
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Full Changelog: nightly-2024-10-09...nightly-2024-10-10

Nightly 2024-10-09

09 Oct 00:04
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Nightly 2024-10-09 Pre-release
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What's Changed

  • web: Fix programmatic focusing and context menu paste by @kjarosh in #18201
  • avm1: migrate boxed primitives to NativeObject by @moulins in #18199
  • chore: Preserve translations (but unapprove them) when strings change by @Dinnerbone in #18218

Full Changelog: nightly-2024-10-08...nightly-2024-10-09

Nightly 2024-10-08

08 Oct 00:03
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Nightly 2024-10-08 Pre-release
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Full Changelog: nightly-2024-10-07...nightly-2024-10-08

Nightly 2024-10-07

07 Oct 00:04
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Nightly 2024-10-07 Pre-release
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Full Changelog: nightly-2024-10-06...nightly-2024-10-07

Nightly 2024-10-06

06 Oct 00:04
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Nightly 2024-10-06 Pre-release
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What's Changed

  • build(deps): bump the winit-wgpu-egui group with 4 updates by @dependabot in #18182

Full Changelog: nightly-2024-10-05...nightly-2024-10-06

Nightly 2024-10-05

05 Oct 00:04
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Nightly 2024-10-05 Pre-release
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What's Changed

  • avm2: Don't call value_of implementation in as_* primitive coercion functions by @Lord-McSweeney in #18165

Full Changelog: nightly-2024-10-04...nightly-2024-10-05