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angelxuanchang edited this page Jan 13, 2018 · 1 revision

To use the STK, you will need to get yourself some assets. There are several open-source datasets that you can use with the STK. Many of these datasets require agreeing to a license and terms of use, so please go to their respective websites to download them.

  1. 3D Models
  • ShapeNet is a large dataset of 3D models.
  1. Synthetic Scenes
  1. Reconstructions

The STK has been developed to be able to easily view and annotate 3D assets.
Specifically, parts of ShapeNet, SUNCG, ScanNet, and Matterport3D were all developed using the STK.

After you have acquired some assets (or created your own assets), you will need to tell the STK about your assets. To do so, you need to first prepare a metadata file that describes your assets along with an index (a listing of your assets) and register it with the STK.

Supported Assets

The STK comes with support for the following datasets. You will just need to place the downloaded data in an appropriate location.

TODO: Provide instructions how where assets goes

Custom Assets

If you want to use your new custom assets, please see Preparing assets for annotation for details on how to create the metadata and index for your assets and register it.

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