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Fix new implementation iOS crash on reload while animation is running #3837

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Dec 8, 2022
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5 changes: 3 additions & 2 deletions Common/cpp/NativeModules/NativeReanimatedModule.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -189,9 +189,10 @@ void NativeReanimatedModule::installCoreFunctions(
NativeReanimatedModule::~NativeReanimatedModule() {
if (runtimeHelper) {
runtimeHelper->valueUnpacker = nullptr;
// event handler registry stores some JSI values from UI runtime, so it has
// to go away before we tear down the runtime
// event handler registry and frame callbacks store some JSI values from UI
// runtime, so they have to go away before we tear down the runtime
eventHandlerRegistry.reset();
frameCallbacks.clear();
runtime.reset();
// make sure uiRuntimeDestroyed is set after the runtime is deallocated
runtimeHelper->uiRuntimeDestroyed = true;
Expand Down